Units

Counter Jaeger

Counter Jaeger is a ranged infantry unit that appears in the Knights of the Mediterranean Scenario Editor content. Its recorded profile is Fortress Age, but the unit is Scenario Editor-only and is not a regular unit that players train from a standard civilization building.

APPLIES TO Definitive Edition — Knights of the Mediterranean
Counter Jaeger in Age of Empires III
Counter Jaeger
IN-GAME VALUES

Recorded values

Cost
100 Food, 100 Coin
Available
Fortress Age
Training
38 sec · 2 population · 20 XP per train
Durability & mobility
160 hit points · 30% ranged resistance · 4.0 speed · 24 line of sight
Hand attack
16 damage · 1.5 attack interval · bonuses: 2.5x vs. Light infantry; 2.5x vs. Counter-skirmishers; 1.5x vs. Light ranged cavalry; 1.5x vs. Ranged shock trooper; 1.5x vs. Heavy infantry; 0.6x vs. Heavy cavalry; 0.6x vs. Hand shock trooper
Ranged attack
16 damage · 2-20 range · bonuses: 3.0x vs. Light infantry; 3.0x vs. Counter-skirmishers; 3.0x vs. Light ranged cavalry; 3.0x vs. Ranged shock trooper; 1.5x vs. Heavy infantry; 0.6x vs. Heavy cavalry; 0.6x vs. Hand shock trooper
Siege attack
9 damage · 6 range · 3.0 attack interval

Role, availability & values

The scenario profile lists 160 hit points, 30% ranged resistance, 4.0 speed and two population. Its ranged attack deals 16 damage at range 2–20 and has 3× multipliers against Light Infantry, Counter-skirmishers, Light Ranged Cavalry and Ranged Shock Troops, and 1.5× against Heavy Infantry. It deals only 0.6× against Heavy Cavalry and Hand Shock Troops. The profile also records a 16-damage hand attack with separate multipliers; use the unit’s scenario role rather than treating its listed costs as a normal training option.

Training & availability

Knights of the Mediterranean; Scenario Editor-only unit; recorded Fortress Age profile. Unit statistics and listed resource costs are scenario data, not standard train access.

Matchup & timing

In a scenario that provides Counter Jaegers, use their ranged fire against the light and ranged classes named in the profile. Keep them screened: Heavy Cavalry and Hand Shock Troops receive reduced damage multipliers against them and can threaten their position. Check the mission’s starting force and objectives, because the Fortress Age profile does not make this unit generally available in Supremacy.

Scenario-only availability

The source identifies Counter Jaeger as a Scenario Editor-only unit. Its Fortress Age, cost and training-time fields describe its data profile; they do not establish a normal Barracks or civilization roster entry. A mission may provide it under custom rules, but players should not expect to add it to an ordinary multiplayer build order.

Read the attack multipliers before choosing a target

The ranged attack is strongest against Light Infantry, Counter-skirmishers, Light Ranged Cavalry and Ranged Shock Troops, each at 3×, and still receives 1.5× against Heavy Infantry. It is less effective against Heavy Cavalry and Hand Shock Troops at 0.6×. Keep the unit behind a screen that can stop those threats from reaching it.