Units

El General

El General is the Mexican hero representing Ignacio Allende in Age of Empires III: Definitive Edition. He scouts, claims Treasures and can build Trading Posts, combining a frontline hero with an early map-control role in the Mexico content.

APPLIES TO Definitive Edition — Mexico Civilization
El General in Age of Empires III
El General
IN-GAME VALUES

Recorded values

Durability & mobility
1,000 hit points · 40% hand resistance · 5.0 speed · 24 line of sight
Hand attack
35 damage · 1.5 attack interval
Siege attack
14 damage · 6 range · 3.0 attack interval
Ability
Claims treasures; Builds Trading Posts; Regeneration

Role, availability & values

It has 1,000 hit points. It moves at 5.0 speed. Attack profile: Hand attack deals 35 damage. Siege attack deals 14 damage. Special ability or role: Claims treasures; Builds Trading Posts; Regeneration. If reduced to zero hit points, it collapses rather than dying; after regenerating 100 hit points, a friendly unit or building nearby can revive it.

Matchup & timing

Use El General as Ignacio Allende in the Mexican story: his frontline presence and Trading Post construction can support a mission push, while his recovery mechanic rewards retreating before the hero is lost. Check the scenario’s available Mexican force and objectives; his profile is not the standard Mexican civilization hero roster.

Ignacio Allende’s hero profile

The game’s El General is based on Ignacio Allende, a Mexican independence leader associated with the Grito de Dolores. His listed profile has 1,000 hit points, 40% hand resistance, 5.0 speed and 24 Line of Sight. The 35-damage hand attack and 14-damage siege attack make him useful against nearby guardians and mission targets, but do not turn him into a substitute for a trained army.

Use his recovery mechanic to preserve the hero

El General can claim Treasures and build Trading Posts, allowing him to combine scouting with control of map sites. If his hit points reach zero, he collapses rather than being removed immediately. Once he regenerates to 100 hit points, a friendly unit or building nearby can revive him. Pull him out before a fight becomes fatal; after he falls, protect the recovery area and keep an ally close instead of abandoning him or continuing to expose the hero.