Red Sea Wagon
Red Sea Wagon is a mobile construction unit that can establish a military or economic building for free. It is associated with scripted or special content, so the exact building options depend on the scenario that provides it.

Recorded values
- Available
- Exploration Age
- Durability & mobility
- 250 hit points · 4.0 speed · 12 line of sight
- Ability
- Builds a military or economic building for free
Role, availability & values
The wagon has 250 hit points and moves at 4.0 speed. It must reach a valid site and complete an eligible structure; the ability does not grant access to every possible building in every civilization. The finished building’s production or economic functions follow the active scenario rules.
Matchup & timing
Check the mission or mode for the wagon’s eligible building list and choose a structure that supports the objective. Scout a safe location and escort the wagon on exposed routes. Protect the completed building long enough for its production or economic effect to matter.
Check the scenario’s eligible building list
The 250-hit-point wagon moves at 4.0 speed and constructs an eligible military or economic building for free. It is supplied by special content, and its available structure choices depend on the scenario. Reach a legal site and finish construction before relying on the building; the wagon itself does not provide a production queue.
Confirm the scenario building before deployment
The wagon has 250 hit points and 4.0 speed and constructs an eligible military or economic structure for free. Its options are scenario-specific, so check what the active mission permits before choosing a route or site. Protect it until the building is complete; the wagon itself cannot defend the area.
Mobile construction unit
The Red Sea Wagon is a scenario or civilization-specific construction wagon. It moves to a legal site and places an eligible military or economic building without charging the normal building resource cost. It has 250 hit points, moves at speed 4 and sees 12 range. The wagon is a delivery mechanism for construction rather than a worker or fighting unit: its value comes from bringing a structure to the chosen location, and the completed building then provides the usual production or economic function available in that scenario.
Protect the route and choose the site
Because the wagon must reach a valid placement area, scout the destination and route before sending it across the map. A free structure still takes travel time and may be exposed while the wagon approaches, so escort it if opponents can intercept it. Prefer a site that supports the immediate plan, such as safe production near an army or an economic building in protected territory. Its exact building list and access conditions are determined by the scenario or civilization setup; inspect the available placement choices rather than assuming that every building is available in every game.