FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Lord of Arabia (co-op)

CAMPAIGNS & SCENARIOS · AGE OF EMPIRES II ONLY

CAMPAIGN · THE AGE OF KINGS

Lord of Arabia (co-op)

A two-player cooperative variant of Lord of Arabia from the Saladin campaign. Coordinate both starting forces to complete the shared objectives: Defeat Reynald's raiders, bandits, and pirates. The Town Center of Aqaba must not be destroyed.

Lord of Arabia co-op scenario minimap for Age of Empires II
Lord of Arabia co-op scenario minimap for Age of Empires II

Overview

A two-player cooperative variant of Lord of Arabia from the Saladin campaign. Coordinate both starting forces to complete the shared objectives: Defeat Reynald's raiders, bandits, and pirates. The Town Center of Aqaba must not be destroyed.

Player approach

Lord of Arabia (co-op) requires both players to defeat the Raiders and Pirates while keeping Aqaba’s and Medina’s Town Centers alive. Coordinate defense early because attacks arrive immediately and each player is limited to 100 population.

Step-by-step plan

Assign one player to the more exposed land front and the other to support the second base and fishing economy. Build early towers or military units against Knights and Crossbowmen, then wall vulnerable approaches to Medina. Keep fishing boats close to safety as the Pirate fleet grows, and produce siege only after both Town Centers can withstand a counterattack. Collect the two Relics when an escort is available, then attack the Raiders and Pirates in sequence with both armies.

Risks and adjustments

Either Town Center falling causes defeat, so one player should remain ready to defend while the other raids. Imperial Age and the highest naval upgrades are unavailable, and each player’s population cap limits army size.

Focused strategy page

For a dedicated version of this plan, open Lord of Arabia co-op shared defense.

Mission overview

A two-player cooperative variant of Lord of Arabia from the Saladin campaign. Coordinate both starting forces to complete the shared objectives: Defeat Reynald's raiders, bandits, and pirates. The Town Center of Aqaba must not be destroyed.

Mode and starting conditions

Mode: Two-player co-op · Starting age: Feudal Age · Population limit: 100 · Starting resources: 375 wood, 500 food, 200 gold, 100 stone

Objectives

  1. Defeat Reynald's raiders, bandits, and pirates.
  2. The Town Center of Aqaba must not be destroyed.
  3. The Town Center of Medina must not be destroyed.
Also known as
Lord of Arabia cooperative scenario
Focus
Scenario · Saladin
Signature / category
Two-player cooperative scenario
Release / context
The Age of Kings
Classification
Co-op scenarios
Ⅱ

ABOUT THIS FIELD GUIDE

Built for the next question.

A growing English-language encyclopedia for Age of Empires II. Browse civilizations, stories, armies, architecture, research, editions, and strategic systems.