CAMPAIGN · VICTORS AND VANQUISHED
Seljuk
Follow several generations of the Seljuk house as a nomadic clan grows into an empire. Each leader brings new ambitions and threats; raid for resources, choose allies carefully, and build lasting strength before the next wave arrives.

Overview
Follow several generations of the Seljuk house as a nomadic clan grows into an empire. Each leader brings new ambitions and threats; raid for resources, choose allies carefully, and build lasting strength before the next wave arrives.
Player approach
Seljuk begins with a small mounted force and a population limit tied to captured horses. Explore the lakes for safe transport and conversion support, grow the herd early, and build a modest guard before the larger rival forces activate.
Step-by-step plan
Send the starting cavalry southwest to find the woodcutter and Imam, then use the Imam’s wider sight to locate the island transport. Move captured horses to protected islands to expand the herd without exposing them to raids. Convert isolated Oghuz units to strengthen the army, and keep a compact mixed force near the base to protect Villagers from recurring attacks. Secure the Great Tent when the route is safe: it unlocks mounted-unit production and upgrades that support the campaign’s core army.
Risks and adjustments
Do not send the heroes deep through hostile camps before you have healing or a retreat route. Horses are limited and can be attacked after capture, so ferry them to safety promptly. Keep the base guard close enough to answer raids, and avoid drawing the Kara-Khanids while crossing toward the eastern settlements.
Focused strategy page
For a dedicated version of this plan, open Seljuk horse-herd expansion plan.
Mission overview
Follow several generations of the Seljuk house as a nomadic clan grows into an empire. Each leader brings new ambitions and threats; raid for resources, choose allies carefully, and build lasting strength before the next wave arrives.
Objectives
- Focus
- Scenario · Single-player scenario pack
- Signature / category
- Story & scenarios
- Release / context
- Victors and Vanquished
- Region
- Victors and Vanquished
- Classification
- Scenarios