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THE ENCYCLOPEDIA

William Wallace

CAMPAIGNS & SCENARIOS · AGE OF EMPIRES II ONLY

CAMPAIGN · AGE OF KINGS

William Wallace

A guided introduction to gathering, construction, scouting, and early military operations.

William Wallace campaign icon
William Wallace campaign icon

Overview

A guided introduction to gathering, construction, scouting, and early military operations.

Scenario details

A guided introduction to gathering, construction, scouting, and early military operations. Mission order and scenario notes: 1. Marching and Fighting — A guided first mission introducing selection, movement, fog of war, attack commands, and a short fight 2. Feeding the Army — A compact economy tutorial: use villagers to gather each resource and build a basic stockpile 3. Training the Troops — A production tutorial that turns the opening villagers into a small infantry force 4. Research and Technology — A research tutorial centered on collecting enough resources to advance. A lone villager can be found south of the starting area, with sheep and gold farther north 5. The Battle of Stirling — A small Random Map-style battle that teaches scouting, villager production, aging up, and assembling an attack force 6. Forge an Alliance — A support-and-economy mission introducing Monks, healing, conversion, Relic income, and interaction with an allied settlement. The Relics are split between your base, your ally, and the English 7. The Battle of Falkirk — The tutorial campaign’s largest battle combines base defense, siege production, reinforcements, and a final assault 8. Preparing for Battle (Xbox tutorial) — A console-only opening mission that combines the first four William Wallace tutorial lessons into one scenario. This entry is kept separate from the PC tutorial sequence Use the named objectives, starting setup, and mission order in this entry to distinguish it from the standard skirmish rules.

Campaign mission sequence

A guided introduction to gathering, construction, scouting, and early military operations. Mission order and scenario notes: 1. Marching and Fighting — A guided first mission introducing selection, movement, fog of war, attack commands, and a short fight 2. Feeding the Army — A compact economy tutorial: use villagers to gather each resource and build a basic stockpile 3. Training the Troops — A production tutorial that turns the opening villagers into a small infantry force 4. Research and Technology — A research tutorial centered on collecting enough resources to advance. A lone villager can be found south of the starting area, with sheep and gold farther north 5. The Battle of Stirling — A small Random Map-style battle that teaches scouting, villager production, aging up, and assembling an attack force 6. Forge an Alliance — A support-and-economy mission introducing Monks, healing, conversion, Relic income, and interaction with an allied settlement. The Relics are split between your base, your ally, and the English 7. The Battle of Falkirk — The tutorial campaign’s largest battle combines base defense, siege production, reinforcements, and a final assault 8. Preparing for Battle (Xbox tutorial) — A console-only opening mission that combines the first four William Wallace tutorial lessons into one scenario. This entry is kept separate from the PC tutorial sequence

Focus
Tutorial campaign
Signature / category
Story & scenarios
Release / context
Age of Kings
Region
Age of Kings
Classification
Campaigns
Ⅱ

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