TECHNOLOGY · CIVILIZATION-SPECIFIC
Bogsveigar
Archer-line units and Longships gain attack.

Overview
Effect and affected units
Bogsveigar changes archers and Longships +1 attack. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.
Research cost and timing
Research is available in Imperial Age at the Castle. The recorded cost is 650 Food, 500 Gold, and the research time is 40 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.
Matchup plan: Bogsveigar archer-upgrade endgame plan
Bogsveigar improves Viking ranged-unit damage, but its high cost makes it a late-stage investment after the core attack, range, and firing upgrades. Time it to a sustained archer or naval composition Complete the standard ranged upgrades and maintain a mass of Arbalesters before researching Bogsveigar. Use the additional damage against durable targets that would otherwise blunt the Viking archer line, and protect the firing group with Pikemen or cavalry support. If Elite Longships are the main investment, keep them grouped so the extra projectile damage contributes to a meaningful fleet fight Bogsveigar is expensive and often comes after cheaper, broader improvements. Do not delay Bracer or Chemistry for it, and avoid researching it when your army is transitioning away from foot archers or Longships
Effect and research timing
Archer-line units and Longships gain attack. Effect: Archers and Longships +1 attack. Research becomes available in: Imperial Age; Research at: Castle; Research cost: 650 Food, 500 Gold; Research time: 40 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.
Research details
- Age
- Imperial Age
- Research building
- Castle
- Research time
- 40 seconds
- Effect
- Archers and Longships +1 attack
Research requirements and effects for this entry.
- Focus
- Unique technology · Vikings
- Signature / category
- Unique technology · Vikings
- Release / context
- Civilization research
- Region
- Civilization-specific
- Classification
- Unique technologies