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Bogsveigar

TECHNOLOGIES · AGE OF EMPIRES II ONLY

TECHNOLOGY · CIVILIZATION-SPECIFIC

Bogsveigar

Archer-line units and Longships gain attack.

Bogsveigar Age of Empires II technology artwork
Bogsveigar Age of Empires II technology artwork

Overview

Archer-line units and Longships gain attack.

Effect and affected units

Bogsveigar changes archers and Longships +1 attack. Read the named target carefully: this effect applies only to the units, buildings, or economy described in its entry. This is the main reason to research it; compare the affected units with the army you expect to field.

Research cost and timing

Research is available in Imperial Age at the Castle. The recorded cost is 650 Food, 500 Gold, and the research time is 40 seconds. Consider whether the upgrade will affect enough units or workers to repay that investment before the match is decided.

Matchup plan: Bogsveigar archer-upgrade endgame plan

Bogsveigar improves Viking ranged-unit damage, but its high cost makes it a late-stage investment after the core attack, range, and firing upgrades. Time it to a sustained archer or naval composition Complete the standard ranged upgrades and maintain a mass of Arbalesters before researching Bogsveigar. Use the additional damage against durable targets that would otherwise blunt the Viking archer line, and protect the firing group with Pikemen or cavalry support. If Elite Longships are the main investment, keep them grouped so the extra projectile damage contributes to a meaningful fleet fight Bogsveigar is expensive and often comes after cheaper, broader improvements. Do not delay Bracer or Chemistry for it, and avoid researching it when your army is transitioning away from foot archers or Longships

Effect and research timing

Archer-line units and Longships gain attack. Effect: Archers and Longships +1 attack. Research becomes available in: Imperial Age; Research at: Castle; Research cost: 650 Food, 500 Gold; Research time: 40 seconds. This research is restricted to its named civilization, so it is part of that faction’s identity rather than a shared option. Its value depends on which units receive the effect and how often they take part in combat; timing it before a major engagement can improve the whole eligible group.

Research details

Research building
Castle
Cost
650 Food, 500 Gold
Research time
40 seconds
Effect
Archers and Longships +1 attack

Research requirements and effects for this entry.

Focus
Unique technology · Vikings
Signature / category
Unique technology · Vikings
Release / context
Civilization research
Region
Civilization-specific
Classification
Unique technologies
Ⅱ

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