UNIT · BENGALIS
Elephant Archer
A durable elephant-mounted archer available to the Bengalis, Dravidians, and Gurjaras.

Overview
A durable elephant-mounted archer available to the Bengalis, Dravidians, and Gurjaras.
Availability and investment
Elephant Archer becomes available in Castle Age. Its listed production context is Bengalis. The listed cost is not separately recorded and the training time is 32 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Ranged attack: 6
- Hit points: 230
- Melee armor: 0
- Pierce armor: 2
- Ranged attack: 6
- Range: 4
- Line of sight: 7
- Reload time: 2 seconds
- Movement speed: 0.9
- Accuracy: 70%
Field use
Preserve space between this unit and melee attackers so it can keep firing. Pair it with a screen, focus fire on reachable targets, and avoid letting a faster force surround it.
Armor classes and counters
Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.
Related unit plan: Elephant Archer durable-fire support
Elephant Archer: Elephant Archers offer an unusually durable ranged body, making them useful when population efficiency and staying power matter more than damage per resource. They can support a front line while continuing to fire through a sustained fight Build the unit only when the economy can support its high cost, then keep the group behind a screen that prevents Pikemen, Monks, and other counters from reaching it. Use the durability to hold a firing position and support siege or infantry rather than sending Elephant Archers ahead as an isolated raiding force The unit is expensive and does not gain enough offensive power to justify replacing a cheaper archer mass in every matchup. Pikemen and Monks remain dangerous, and focused counters can erase the investment; scout before scaling production
Battlefield role and use
A durable elephant-mounted archer available to the Bengalis, Dravidians, and Gurjaras. Available in the Castle Age. Training time: 32 seconds. Its ranged role lets it contribute before melee units connect, but the army needs a screen and enough space to keep firing while it withdraws.
Base unit statistics
- Age
- Castle Age
- Training time
- 32 seconds
- Hit points
- 230
- Ranged attack
- 6
- Range
- 4
- Reload time
- 2 seconds
- Movement speed
- 0.9
- Accuracy
- 70%
Base values before civilization bonuses or researched technologies.
- Also known as
- Elephant Archer (Age of Empires II)
- Focus
- Regional unit · Bengalis
- Signature / category
- Bengalis
- Release / context
- Dynasties of India
- Region
- Bengalis
- Classification
- Units