UNIT · AZTECS
Jaguar Warrior
Aztec infantry with a strong advantage when fighting other foot soldiers.

Overview
Aztec infantry with a strong advantage when fighting other foot soldiers.
Availability and investment
Jaguar Warrior becomes available in Castle Age. Its listed production context is Aztecs. The listed cost is 60 Food, 30 Gold and the training time is 10.43 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Hit points: 65
- Melee armor: 1
- Pierce armor: 2
- Line of sight: 5
- Reload time: 2 seconds
- Movement speed: 1
Field use
Use it to hold space, protect support units, or pressure an opponent that cannot kite it safely. The listed armor and bonus-attack classes determine which opponents it can trade with efficiently.
Armor classes and counters
Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.
- Armor class: Infantry
- Armor class: Unique unit
- Jaguar Warrior deals +2 bonus damage to units in the Shock infantry class
- Jaguar Warrior deals +5 bonus damage to units in the Infantry class
- Jaguar Warrior deals +2 bonus damage to units in the Standard building class
Related unit plan: Jaguar Warrior anti-infantry switch
Jaguar Warrior: Jaguar Warriors are a specialist answer to infantry-heavy armies rather than a default Aztec frontline. Their anti-infantry role is strongest when the opponent’s plan relies on Champions, Halberdiers, or other foot soldiers Scout the enemy’s core unit before spending Castle resources on a Jaguar Warrior switch. Send them with a general-purpose screen to engage infantry while ranged units or siege handle targets outside their specialty. Use their faster movement to catch foot soldiers, then return to a protected position if the opponent changes composition Heavy cavalry and ranged fire can punish an unsupported Jaguar Warrior force. Against mixed armies, a broader unit line may do more work; do not keep producing the specialist after the opponent has moved away from infantry
Battlefield role and use
Aztec infantry with a strong advantage when fighting other foot soldiers. Available in the Castle Age. Training cost: 60 Food, 30 Gold. Training time: 10.43 seconds. This civilization-specific unit is available to the Aztecs. Use its listed battlefield role to decide when to add it: compare the opponent’s composition, the target it can threaten, and the support needed to keep it effective.
Base unit statistics
- Age
- Castle Age
- Training time
- 10.43 seconds
- Reload time
- 2 seconds
- Movement speed
- 1
Base values before civilization bonuses or researched technologies.
- Focus
- Unique unit · Aztecs
- Signature / category
- Aztecs
- Release / context
- Civilization roster
- Region
- Aztecs
- Classification
- Unique units