FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

War Wagon

UNITS · AGE OF EMPIRES II ONLY

UNIT · KOREANS

War Wagon

A durable mounted archer that can hold a front line while firing at range.

War Wagon unit art
War Wagon unit art

Overview

A durable mounted archer that can hold a front line while firing at range.

Availability and investment

War Wagon becomes available in Castle Age. Its listed production context is Koreans. The listed cost is 60 Gold and the training time is 21 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

    Combat profile

    The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

    Field use

    Preserve space between this unit and melee attackers so it can keep firing. Pair it with a screen, focus fire on reachable targets, and avoid letting a faster force surround it.

    Armor classes and counters

    Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.

    Related unit plan: War Wagon ranged-frontline plan

    War Wagon: War Wagons combine ranged support with more durability and speed than ordinary foot archers, so they can screen or fire from behind a frontline. Their higher cost rewards using that staying power rather than trading them away for small amounts of damage Move War Wagons behind Halberdiers or another melee screen and let them focus enemy archers or exposed support units. When the opponent turns toward the frontline, reposition the Wagons to keep firing while avoiding the first contact. Use their speed to reinforce a threatened side without splitting the army Their cost makes repeated losses expensive, and dedicated counters such as Camel Archers or Genoese Crossbowmen can punish them. Keep a screen in place and do not assume durability makes them safe against every ranged counter

    Battlefield role and use

    A durable mounted archer that can hold a front line while firing at range. Available in the Castle Age. Training cost: 60 Gold. Training time: 21 seconds. This civilization-specific unit is available to the Koreans. Its ranged role lets it contribute before melee units connect, but the army needs a screen and enough space to keep firing while it withdraws.

    Base unit statistics

    Cost
    60 Gold
    Training time
    21 seconds
    Ranged attack
    9
    Range
    4
    Reload time
    2.5 seconds
    Movement speed
    1.2

    Base values before civilization bonuses or researched technologies.

    Also known as
    War Wagon (Age of Empires II)
    Focus
    Unique unit · Koreans
    Signature / category
    Koreans
    Release / context
    Civilization roster
    Region
    Koreans
    Classification
    Unique units
    Ⅱ

    ABOUT THIS FIELD GUIDE

    Built for the next question.

    A growing English-language encyclopedia for Age of Empires II. Browse civilizations, stories, armies, architecture, research, editions, and strategic systems.