Earth Gift Ceremony
Earth Gift Ceremony is the Fortress Age continuation of an Estate-based Coin-gathering line. It improves Coin income from several estate-style and farm systems, including the Hacienda’s automatic production, so its value depends on where the civilization is actually sourcing Coin.

Research profile
- Age
- Fortress Age
- Civilization
- Native Americans
- Research location
- Estate
- Prerequisite
- Earth Ceremony
- Research time
- 30 seconds
- Food cost
- 380
- Wood cost
- 320
- Effect
- Villager gather work rate for mine, Mountain Monastery, Estate, Rice Paddy (coin), Field (coin), and Hacienda (coin) +20%; Hacienda auto gather work rate for coin +20%
- Next technology
- Excessive Tribute
Effect
Research it at an Estate after Earth Ceremony. It takes 30 seconds and costs 380 Food and 320 Wood. The listed effect adds 20% to the Coin-gathering rates from the affected sources, and also increases Hacienda automatic Coin gathering by 20%. The prerequisite means the total investment includes the earlier Earth Ceremony as well.
Research condition
Available in the Fortress Age at Estate; requires Earth Ceremony. Research time: 30 seconds. Cost: 380 food, 320 wood. Civilization-specific building access can vary.
Research decision
Choose it when workers or automatic production are already using the affected Coin sources and the game is likely to continue long enough to repay both upgrades. If most Coin still comes from Mines or the army needs immediate units, delay the research and protect the workers who can make use of it.
Coin-gathering upgrade
Earth Gift Ceremony is the Fortress Age step in a Native American Estate technology line. It requires Earth Ceremony, costs 380 Food and 320 Wood, and takes 30 seconds to research at an Estate. Villagers gather Coin 20% faster from mines, Mountain Monasteries, Estates, Coin Rice Paddies, Coin Fields and Coin Haciendas; Hacienda automatic Coin gathering also gains 20%. The benefit applies across several alternative Coin economies, so it can remain useful if mines are depleted or workers move to estates. Excessive Tribute is the next upgrade in the line. Plan the chain around the number of Villagers and the remaining match time, since both researches require resources that could otherwise fund units or buildings.