Units

Sahin

Sahin is Ottomans, Knights of St. John hero in Age of Empires III. Its listed ability is Claims treasures; Regeneration.

APPLIES TO Original game (2005); also in Definitive Edition
Sahin in Age of Empires III
Sahin
IN-GAME VALUES

Recorded values

Durability & mobility
800 hit points · 30% hand resistance · 5.0 speed · 24 line of sight
Hand attack
14 damage · 1.5 attack interval
Ranged attack
15 damage · 16 range · 3.0 attack interval
Siege attack
14 damage · 6 range · 3.0 attack interval
Ability
Claims treasures; Regeneration

Role, availability & values

It has 800 hit points. It moves at 5.0 speed. Attack profile: Hand attack deals 14 damage. Ranged attack deals 15 damage. Siege attack deals 14 damage. Special ability or role: Claims treasures; Regeneration. If reduced to zero hit points, it collapses rather than dying; after regenerating 100 hit points, a friendly unit or building nearby can revive it.

Matchup & timing

Use Sahin according to the active Act I scenario: his role shifts with the story’s Ottoman and Knights of St. John forces. Check the mission objective before sending him after optional Treasures, and preserve the hero through each scripted fight. The recovery rule can return him after a collapse, but only if the area remains safe.

Act I hero and regeneration rule

Sahin is a controllable hero in the Act I: Blood missions Breakout and Into the Caves. His 800 hit points, 30% hand resistance, 5.0 speed and 24 line of sight accompany the ability to claim Treasures and regenerate. He deals 14 hand damage at a 1.5-second interval, 15 ranged damage at range 16 every three seconds, and 14 siege damage at range six every three seconds. Like other campaign heroes with this recovery rule, Sahin collapses rather than dying at zero health. If a friendly unit or building remains nearby, he can be revived after regenerating to 100 hit points. Keep him near support while collecting Treasure and do not leave him collapsed in an area the enemy can control. His ranged attack can help against a guardian before closing, but the hero’s survival and recovery are more valuable than a risky pursuit.

Mission chronology and hero limits

Sahin is an Ottoman mercenary commander who joins Morgan Black’s allies during Act I: Blood. He can claim Treasure and has Regeneration, but unlike an Explorer he has no Trading Post or Town Center construction role. His 800 hit points and 30% hand resistance give him room to contest guardians, while his ranged attack reaches 16 and his 5.0 speed helps him move between objectives. Use his range before engaging in melee, and keep a friendly unit nearby if he collapses so the 100-health revival condition can be met. The unit profile applies to the campaign hero; do not infer ordinary Ottoman training access from his faction association.

Ottoman and Knights of St. John hero

Sahin is a hero associated with the Ottomans and the Knights of St. John in Age of Empires III. His 800 hit points, 30% hand resistance and five speed allow him to accompany a campaign force, while the 15-damage ranged attack at 16 range supports the expedition before he closes. He can claim Treasures and regenerate, which makes him useful for scouting and recovery between mission objectives. Use his line of sight to reveal a route and let nearby troops handle dangerous guardian groups or enemy bases.

Collapse and recovery

Sahin collapses instead of dying when his health reaches zero. After regenerating 100 hit points, a friendly unit or building nearby can revive him. Keep the army close if he falls and protect the recovery location; an enemy can otherwise control the area while he is down. Withdraw early when focused and allow regeneration to restore health between fights. His siege attack deals 14 damage, but he should not be exposed to destroy a defended structure. The hero’s exact context may be campaign-specific, so use the mission profile rather than treating Sahin as an ordinary Ottoman production unit.