FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Gate

BUILDINGS · AGE OF EMPIRES II ONLY

BUILDING · STRUCTURE

Gate

A wall section that admits allied movement while blocking enemies.

Gate in Age of Empires II
Gate in Age of Empires II

Overview

A wall section that admits allied movement while blocking enemies.

Function and access

A wall section that admits allied movement while blocking enemies This determines what the structure contributes to the settlement: economic buildings support resource flow, production buildings add access to an army line, and defensive buildings protect space or routes.

Durability and battlefield role

The structural values describe what this building can protect, garrison, or attack. Use them to decide whether it is a safe production point, a defensive anchor, or a structure that needs support; scenario and campaign buildings may have rules that differ from standard matches.

Function and availability

A wall section that admits allied movement while blocking enemies. Available from: Feudal Age; Construction cost: 30 Stone; Build time: 70 seconds; Line of sight: 6. Its defensive value depends on the approach it covers and the time it buys for nearby units to respond.

Building statistics

Cost
30 Stone
Construction time
70 seconds
Hit points by Age
Feudal Age: 1,650 · Castle Age: 2,750 · Imperial Age: 2,750

Building values can vary by edition or scenario.

Also known as
Gate (Age of Empires II)
Focus
Defense · access control
Signature / category
Construction & function
Release / context
Core roster
Region
Structure
Classification
Buildings
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