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THE ENCYCLOPEDIA

Ballista Elephant

UNITS · AGE OF EMPIRES II ONLY

UNIT · KHMER

Ballista Elephant

An elephant-mounted bolt thrower that damages units in a line and can clear trees.

Ballista Elephant unit art
Ballista Elephant unit art

Overview

An elephant-mounted bolt thrower that damages units in a line and can clear trees.

Availability and investment

Ballista Elephant becomes available in Castle Age. Its listed production context is Khmer. The listed cost is 100 Food, 80 Gold and the training time is 25 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

    Combat profile

    The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

    Field use

    Use its mobility to choose the engagement: pressure exposed economy, reinforce quickly, or withdraw from a prepared counter. Avoid trading its movement advantage for a stationary fight unless the target justifies it.

    Armor classes and counters

    Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.

    Related unit plan: Ballista Elephant escorted-fire plan

    Ballista Elephant: Ballista Elephants are more self-sufficient than Scorpions because they have more durability and no minimum range, but they still benefit from help reaching and holding a firing position Move them with Hussars or another mobile escort that can protect the siege and help it reposition. Use the Ballista Elephants to fire through enemy formations while the escort intercepts units trying to dive the line. Keep the force together during a push Their size and slower movement can make them vulnerable when isolated. Do not leave them without the anti-siege escort or let fast melee units close on the firing line

    Battlefield role and use

    An elephant-mounted bolt thrower that damages units in a line and can clear trees. Available in the Castle Age. Training cost: 100 Food, 80 Gold. Training time: 25 seconds. This civilization-specific unit is available to the Khmer. Its ranged role lets it contribute before melee units connect, but the army needs a screen and enough space to keep firing while it withdraws.

    Base unit statistics

    Cost
    100 Food, 80 Gold
    Training time
    25 seconds
    Ranged attack
    9
    Range
    5
    Reload time
    2.5 seconds
    Movement speed
    0.8

    Base values before civilization bonuses or researched technologies.

    Also known as
    Ballista Elephant (Age of Empires II)
    Focus
    Unique unit · Khmer
    Signature / category
    Khmer
    Release / context
    Civilization roster
    Region
    Khmer
    Classification
    Unique units
    Ⅱ

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