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Camel Archer

UNITS · AGE OF EMPIRES II ONLY

UNIT · BERBERS

Camel Archer

Mounted archers suited to countering other cavalry archers.

Camel Archer Age of Empires II unit icon
Camel Archer Age of Empires II unit icon

Overview

Mounted archers suited to countering other cavalry archers.

Availability and investment

Camel Archer becomes available in Castle Age. Its listed production context is Berbers. The listed cost is 50 Wood, 60 Gold and the training time is 25 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

    Combat profile

    The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

    Field use

    Preserve space between this unit and melee attackers so it can keep firing. Pair it with a screen, focus fire on reachable targets, and avoid letting a faster force surround it.

    Armor classes and counters

    Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.

    Related unit plan: Camel Archer cavalry-screen plan

    Camel Archer: Camel Archers can support a mobile cavalry army against ranged units and provide a hit-and-run option against Halberdiers. Their mounted-archer role also lets them challenge opposing mounted archers while staying mobile Keep Camel Archers behind or beside the main cavalry force and focus fire on exposed ranged support. When Halberdiers threaten the cavalry, kite them in open ground rather than allowing a direct melee engagement. Use their speed to relocate between flanks as the enemy army turns Their mobility does not make them safe in a crowded fight or under defensive fire. Avoid stopping within reach of cavalry or anti-cavalry units, and use a sturdier unit to hold ground when the army needs to defend a fixed point

    Battlefield role and use

    Mounted archers suited to countering other cavalry archers. Available in the Castle Age. Training cost: 50 Wood, 60 Gold. Training time: 25 seconds. Its ranged role lets it contribute before melee units connect, but the army needs a screen and enough space to keep firing while it withdraws.

    Base unit statistics

    Cost
    50 Wood, 60 Gold
    Training time
    25 seconds
    Ranged attack
    7
    Range
    4
    Reload time
    2 seconds
    Movement speed
    1.4

    Base values before civilization bonuses or researched technologies.

    Also known as
    Camel Archer (Age of Empires II)
    Focus
    Distinctive unit · Berbers
    Signature / category
    Berbers
    Release / context
    Civilization roster
    Region
    Berbers
    Classification
    Unique units
    Ⅱ

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