Wagner the Pet White Tiger
Wagner the Pet White Tiger is a pet unit in Age of Empires III. Its listed abilities and vision define its scouting or support role; availability depends on the scenario or civilization that provides it.

Recorded values
- Cost
- 120 Food
- Available
- Exploration Age · Brahmin
- Training
- 13 sec · 12 XP per train
- Durability & mobility
- 130 hit points · 10% hand resistance · 5.0 speed · 12 line of sight
- Hand attack
- 13 damage · 1.5 attack interval · bonuses: 1.3x vs. Light infantry; 1.2x vs. Treasure guardian; 0.2x vs. Villager
Role, availability & values
Production is available through Brahmin. It has 130 hit points. It moves at 5.0 speed. Training costs 120 Food; it takes 13 seconds to train. Attack profile: Hand attack deals 13 damage. Hand attack bonuses: 1.3× against Light infantry, 1.2× against Treasure guardian, and 0.2× against Villager.
Matchup & timing
Wagner is quicker to train and cheaper than Axehilt: it costs 120 Food and takes 13 seconds to train, with 130 hit points and a 13-damage hand attack. Its 1.3× modifier against Light Infantry and 1.2× against Treasure Guardians give it a narrow support role, while the 0.2× modifier against Villagers makes worker hunting inefficient. Use the shorter production time to reinforce a nearby force or clear a manageable guardian, but do not expect Wagner to provide Axehilt’s Native Embassy access. Keep either pet screened from units that can exploit its limited durability.
Brahmin access and target selection
Wagner is an Indian pet trained by the Brahmin for 120 Food in 13 seconds. Its profile lists 130 hit points, 10% hand resistance, 5.0 speed and 12 line of sight; the 13-damage hand attack strikes every 1.5 seconds. It has a 1.3× multiplier against Light infantry and 1.2× against Treasure guardians, but only 0.2× against Villagers. This makes Wagner a flexible support pet when a Brahmin can field it, but not an efficient worker raider. The pet is especially valuable when the enemy’s army includes Light infantry or when a Treasure guardian must be cleared. Keep it with the Brahmin and screen it from units that do not match its bonus profile. Pet upgrades improve its health and damage automatically as the civilization advances in Age, so the unit can remain relevant longer than its base damage alone suggests.
Stealth and patch development
Wagner could not reveal Stealth in The Asian Dynasties; Definitive Edition added that vision capability. Update 13.27885 later gave it a 1.3× multiplier against Light infantry. Its Villager multiplier remains only 0.2×, so the tiger’s best use is supporting a Brahmin against Light infantry or a Treasure guardian. Keep the pet with its support unit and use the current profile when deciding whether it can detect hidden targets.
Base roster and pet scaling
Wagner costs 120 Food, takes 13 seconds to train and yields 12 XP; the listed limit is attached to its Brahmin access. Its pet status means its hit points and damage increase automatically when the player advances in Age, rather than requiring a separate upgrade at the Monastery. Keep this Age scaling separate from the later Light infantry multiplier added in update 13.27885.
Indian and Chinese pet unit access
Wagner is a White Tiger pet for the Chinese and Indians, trained by a Brahmin after the White Tiger Training requirement. It costs 120 Food, trains in 13 seconds and has a limit of 12. Its profile lists 130 hit points, speed 5.0, 10% hand resistance and a 13-damage hand attack every 1.5 seconds. The attack deals 1.3× damage against Light Infantry and 1.2× against Treasure Guardians, but only 0.2× against Villagers. This is a small supporting unit for combat and Treasure encounters, not an economic worker or a substitute for the civilization’s main Infantry. Its low training time makes it easy to add when the prerequisite is already met, but the Food still competes with Villager and army production. Use the pet to reinforce its intended matchups and keep it close to a force that can cover its low hit points.