UNIT · HUNS
Elite Tarkan
A stronger Tarkan that keeps its mobility, arrow resistance, and pressure against buildings.

Overview
A stronger Tarkan that keeps its mobility, arrow resistance, and pressure against buildings.
Availability and investment
Elite Tarkan becomes available in Castle Age. Its listed production context is Huns. The listed cost is 60 Food, 60 Gold and the training time is 20 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.
Combat profile
The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.
- Melee attack: 11
- Hit points: 150
- Melee armor: 1
- Pierce armor: 4
- Line of sight: 7
- Reload time: 1.9 seconds
- Movement speed: 1.4
Field use
Use the listed role, range, movement, and class bonuses to choose a favorable fight; the same unit can be valuable as a screen or specialist even when it is not the army’s main damage source.
Armor classes and counters
Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.
- Armor class: Unique unit
- Armor class: Cavalry
- Elite Tarkan deals +10 bonus damage to units in the All Buildings class
- Elite Tarkan deals +12 bonus damage to units in the Stone Defense class
- Elite Tarkan deals +10 bonus damage to units in the Wall and gate class
- Elite Tarkan deals +10 bonus damage to units in the Castle class
Battlefield role and use
A stronger Tarkan that keeps its mobility, arrow resistance, and pressure against buildings. Available in the Castle Age. Training cost: 60 Food, 60 Gold. Training time: 20 seconds. Use its listed battlefield role to decide when to add it: compare the opponent’s composition, the target it can threaten, and the support needed to keep it effective.
Base unit statistics
- Age
- Castle Age
- Hit points
- 150
- Reload time
- 1.9 seconds
- Movement speed
- 1.4
- Training time
- 20 seconds
- Melee attack
- 11
Base values before civilization bonuses or researched technologies.
- Focus
- Regional unit · Huns
- Signature / category
- Huns
- Release / context
- The Conquerors
- Region
- Huns
- Classification
- Units