FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Genitour

UNITS · AGE OF EMPIRES II ONLY

UNIT · BERBERS

Genitour

A mounted skirmisher that counters ranged units and can be shared through a Berber team bonus.

Genitour unit art
Genitour unit art

Overview

A mounted skirmisher that counters ranged units and can be shared through a Berber team bonus.

Availability and investment

Genitour becomes available in Castle Age. Its listed production context is Berbers. The listed cost is 40 Food, 35 Wood and the training time is 25 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

    Combat profile

    The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

    Field use

    Preserve space between this unit and melee attackers so it can keep firing. Pair it with a screen, focus fire on reachable targets, and avoid letting a faster force surround it.

    Armor classes and counters

    Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.

    Related unit plan: Genitour anti-archer cavalry screen

    Genitour: Genitours are mobile archer counters with enough durability to keep pressure on ranged armies. They can also use hit-and-run movement against slower infantry when a safe route is available Scout for Archers, then keep Genitours between the enemy ranged line and your Villagers or siege. Focus the archer mass and move away before infantry can pin the cavalry; use their speed to reinforce a second threatened flank Genoese Crossbowmen and anti-cavalry units can threaten the line. Do not use Genitours as a general heavy-cavalry force or chase infantry into defensive fire

    Battlefield role and use

    A mounted skirmisher that counters ranged units and can be shared through a Berber team bonus. Available in the Castle Age. Training cost: 40 Food, 35 Wood. Training time: 25 seconds. This civilization-specific unit is available to the Berbers. Its ranged role lets it contribute before melee units connect, but the army needs a screen and enough space to keep firing while it withdraws.

    Base unit statistics

    Cost
    40 Food, 35 Wood
    Training time
    25 seconds
    Ranged attack
    3
    Range
    4
    Reload time
    3 seconds
    Movement speed
    1.35

    Base values before civilization bonuses or researched technologies.

    Also known as
    Genitour (Age of Empires II)
    Focus
    Unique unit · Berbers
    Signature / category
    Berbers
    Release / context
    Civilization roster
    Region
    Berbers
    Classification
    Unique units
    Ⅱ

    ABOUT THIS FIELD GUIDE

    Built for the next question.

    A growing English-language encyclopedia for Age of Empires II. Browse civilizations, stories, armies, architecture, research, editions, and strategic systems.