Campaigns & scenarios

India campaign

Act III: India follows Nanib Sahir through five missions set during the 1857 Sepoy Rebellion. The story begins with him serving the East India Company, then follows the widening conflict as he breaks with his employers and joins Indian resistance.

APPLIES TO The Asian Dynasties (2007); also in Definitive Edition
India campaign in Age of Empires III
India campaign

Setting & objective

The sequence runs from Into the Punjab to Fires of Calcutta, Resist!, Raid in Delhi and Company Confrontation. Their objectives shift from constructing a Company position and defending it against attacks to fighting through Meerut, freeing the Shah and completing the final confrontation. These are scripted scenarios; the available economy, units and buildings depend on each mission.

How to approach it

Read the active briefing before applying a standard Indian build order. The first missions require construction and defense, while later missions emphasize movement, destruction and escort. Check the named-objective survival conditions and keep mission-critical characters with a force able to protect them.

Campaign structure and historical setting

Act III: India consists of five scenarios—Into the Punjab, Fires of Calcutta, Resist!, Raid in Delhi, and Company Confrontation—with nine cinematics. The story is set in 1857 and follows Nanib Sahir, a sepoy serving the British East India Company. The opening missions place him in Company service as he helps secure saltpeter trade and responds to unrest. He becomes increasingly disturbed by the Company's treatment of Indian communities and by the violence its officers direct against civilians. The campaign's conflict draws on the Indian Rebellion of 1857, but its named characters and linked events are dramatized for Age of Empires III. Nanib narrates the campaign, giving the player a view of how his loyalty changes from obedience to open resistance.

From Company officer to rebel leader

The turning point comes when Nanib and his men are ordered to use rifle cartridges greased with pork fat, a violation of religious practice for both Hindu and Muslim sepoys. Nanib refuses to accept the order and escapes after turning his weapon on Colonel Edwardson. He and Pravar Patel then join the resistance and attack Company supplies and fortifications. In Raid in Delhi, they attempt to free Bahadur Shah, rallying residents and sepoys through the city. The final campaign stages a direct assault on Edwardson's fortified position: Nanib's force destroys or captures the sites supplying the garrison, withstands counterattacks, and presses into the fort. The story follows the rebellion's personal and military stakes while the missions shift from conventional battles to sabotage, rescue, and a sustained siege.

Playing the act and finding objectives

The missions change in scale and purpose, so use each scenario's objective panel rather than treating the campaign as one continuous base-building match. Into the Punjab establishes the initial Company operation; Fires of Calcutta marks Nanib's disillusionment; Resist! centers on the decision to oppose the Company; Raid in Delhi is an urban rescue; and Company Confrontation concludes the conflict with Edwardson. The individual mission entries explain required buildings, units, timers, and optional goals. The Asian Dynasties originally unlocked India after the China campaign, while Complete Edition and Definitive Edition allow the acts to be played independently. Campaign rules may provide a restricted roster or scripted reinforcements, so standard Indian civilization build orders do not always apply.

Campaign structure and scenario-specific forces

The Asian Dynasties India campaign follows the conflict surrounding the East India Company and the Sepoy Rebellion through a series of scripted missions. Scenario objectives shift between protecting a Company position, resisting occupation, rescuing the Shah and attacking military production. The campaign includes missions such as Fires of Calcutta, Resist!, Raid in Delhi and Company Confrontation; each has its own army, map and objective sequence. Those forces do not necessarily follow the ordinary Indian technology tree, so use the mission page when planning a scenario rather than applying a standard skirmish build order. The story’s missions progress from Company control and rebellion to open confrontation. This overview links the narrative arc while leaving exact objectives and optional tasks to each mission entry.