Technologies

Standing Army

Standing Army is a Commerce Age production upgrade that shortens training time for Infantry and Shock Troops. It can help a player maintain a frontline or replace losses more quickly, provided production buildings and resources are available to keep the queues running.

APPLIES TO Original game and Definitive Edition; building access varies by civilization
Standing Army in Age of Empires III
Standing Army
TECHNOLOGY DETAILS

Research profile

Civilization
Africans; Europeans; Federal Americans; Japanese
Research time
5 seconds
Coin cost
350
Effect
Infantry and shock troops train time -25%

Effect

The technology costs 350 Coin and takes 5 seconds to research. Its listed effect is 25% faster training for Infantry and Shock Troops. It is available at civilization-specific buildings such as the Church, Mosque, Meeting House, Cathedral and Basilica; access differs by roster and release.

Research condition

Available in the Commerce Age (Africans) at Church (Ethiopians, Japanese, Europeans except Ottomans and Italians) , Mosque (Hausa and Ottomans) , Meeting House (United States) , Cathedral (Mexicans) , Basilica (Italians). Research time: 5 seconds. Cost: 350 coin. Civilization-specific building access can vary.

Research decision

Research it before sustained production begins so the shorter training time can affect the upcoming queue. It does not reduce unit cost or create extra production capacity by itself; if resources or buildings are the limiting factor, address that bottleneck first.

Turn the research into sustained production

Standing Army costs 350 Coin, or 350 Influence for African civilizations, and takes five seconds to research in the Definitive Edition. It reduces training time for Infantry and Shock troops by 25%. A unit with a 40-second queue then takes 30 seconds, letting a production building deliver more units over the same period without changing the unit’s resource cost. The technology’s Age and research location depend on civilization: it is an Industrial Age choice for most listed users, while African access is in the Commerce Age, and Church, Mosque, Meeting House, Cathedral or Basilica access varies by faction. Research it when the affected army is already being trained steadily and the saved time will be used; it does not help Cavalry, artillery or units outside the affected classes.