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Battering Ram

UNITS · AGE OF EMPIRES II ONLY

UNIT · SIEGE WORKSHOP

Battering Ram

A siege engine with strong resistance to arrows, used to approach and damage buildings.

Battering Ram in-game unit artwork
Battering Ram in-game unit artwork

Overview

A siege engine with strong resistance to arrows, used to approach and damage buildings.

Availability and investment

Battering Ram becomes available in Castle Age. Its listed production context is Siege Workshop. The listed cost is 160 Wood, 75 Gold and the training time is 36 seconds. This tells you when it can first join an army and which resources must be reserved alongside Villager production, upgrades, and other military lines.

Combat profile

The available combat values are included here so the numbers can be read as a profile rather than an isolated list. Hit points and armor describe how long the unit can remain exposed; attack and any bonus damage describe what it threatens; range, reload, accuracy, and movement describe how reliably it can engage or disengage. A value shown for a whole upgrade line applies to the listed stages as recorded, so compare the stage names instead of treating the line as one base unit.

Field use

Protect the siege engine while it closes on its target. Its value comes from creating pressure against structures or clustered forces, so give it an escort and a clear objective instead of sending it forward alone.

Armor classes and counters

Armor-class bonuses are separate from base attack and the target’s melee or pierce armor. The class list below shows the unit’s documented combat categories and bonus-damage relationships; use it to judge matchups instead of relying on the unit label alone.

Related unit plan: Battering Ram escorted breach

Battering Ram: Battering Rams can absorb arrow fire and deal heavy damage to buildings, but a Castle can still destroy an unsupported Ram. Their value comes from forcing a breach while the army controls the ground around them Gather Rams with infantry or cavalry that can intercept defenders, then focus one wall or production building until the route opens. Keep units close enough to protect the Ram from melee attackers and continue pressure through the breach rather than leaving it isolated Castles and melee defenders can punish a Ram without support. Do not build one and send it alone toward a fortified base; wait until the army is ready to escort it

Battlefield role and use

A siege engine with strong resistance to arrows, used to approach and damage buildings. Available in the Castle Age. Training cost: 160 Wood, 75 Gold. Training time: 36 seconds. Its upgrade path is Battering Ram → Capped Ram → Siege Ram. Siege equipment is vulnerable when isolated. Pair it with units that can keep mobile attackers away, then direct its fire at the target its range and damage profile suit.

Base unit statistics

Cost
160 Wood, 75 Gold
Training time
36 seconds
Reload time
5 seconds
Movement speed
0.6

Base values before civilization bonuses or researched technologies.

Also known as
Battering Ram (Age of Empires II)
Focus
Siege
Signature / category
Siege Workshop
Release / context
Core roster
Classification
Units

upgrade Line: Battering Ram → Capped Ram → Siege Ram

chronicles Upgrade Line: Battering Ram → Capped Ram → Siege Ram

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