Units

Emir

Emir is Hausa hero in Age of Empires III. Its listed ability is Claims treasures; Builds Town Centers, Trading Posts, Palaces, and Universities; Regeneration.

APPLIES TO Definitive Edition — The African Royals
Emir in Age of Empires III
Emir
IN-GAME VALUES

Recorded values

Durability & mobility
400 hit points · 10% ranged resistance · 5.75 speed · 18 line of sight
Hand attack
6 damage · 1.5 attack interval · bonuses: Same as ranged attack
Ranged attack
12 damage · 2-16 range · 3.0 attack interval · bonuses: 3.0x vs. Treasure guardian; 1.5x vs. Heavy cavalry; 1.25x vs. Hand shock trooper; 0.67x vs. Lakota War Chief and Brahmin; 0.5x vs. Hero; 0.25x vs. Villager
Siege attack
15 damage · 6 range · 3.0 attack interval
Ability
Claims treasures; Builds Town Centers, Trading Posts, Palaces, and Universities; Regeneration

Role, availability & values

It has 400 hit points and 10% ranged resistance. It moves at 5.75 speed. Attack profile: Hand attack deals 6 damage. Ranged attack deals 12 damage. Siege attack deals 15 damage. Hand attack bonuses: Same as ranged attack. Ranged attack bonuses: 3.0× against Treasure guardian, 1.5× against Heavy cavalry, 1.25× against Hand shock trooper, 0.67× against Lakota War Chief and Brahmin, 0.5× against Hero, and 0.25× against Villager. Special ability or role: Claims treasures; Builds Town Centers, Trading Posts, Palaces, and Universities; Regeneration.

Matchup & timing

Ranged attack is especially effective against Treasure guardian (3×), Heavy cavalry (1.5×), Hand shock trooper (1.25×). Its reduced multipliers against Lakota War Chief and Brahmin (0.67×), Hero (0.5×), Villager (0.25×) make it less suitable for those targets. Use ranged fire to focus Treasure guardian, Heavy cavalry, and Hand shock trooper before they can close. Keep a frontline between this unit and threats that can reach it safely.

Hausa hero, builder and Treasure claimant

Emir is a Hausa hero with 400 hit points, 10% ranged resistance, speed 5.75 and line of sight 18. Its ranged attack deals 12 damage at range 16 every three seconds, with a 3× bonus against Treasure guardians, 1.5× against Heavy Cavalry and 1.25× against Hand shock troopers. It deals reduced damage against Heroes and Villagers. Emir can claim Treasures, regenerate and build Town Centers, Trading Posts, Palaces and Universities, making the hero central to both exploration and Hausa expansion. Use the building ability to establish a protected forward base or secure a map site, but scout and escort the hero while construction is underway. The 15-damage siege attack can support pressure against structures after the area is cleared. Emir’s bonuses make a Treasure encounter and some cavalry matchups favorable, but the low Villager multiplier discourages raiding. If the hero collapses, keep friendly support nearby while regeneration restores it. Decide whether to build or fight before exposing Emir, and use its multiple functions to advance a clear plan rather than splitting it between tasks.

Construction and hero functions

Emir’s ability to build Town Centers, Trading Posts, Palaces and Universities makes it a flexible Hausa expansion hero. Use the building action to secure a safe site, then return the hero to the army rather than leaving it exposed. Its 3× Treasure guardian bonus and regeneration help with exploration, while the 1.5× Heavy Cavalry bonus gives it a combat role. It has only 400 hit points and reduced damage against Villagers and Heroes, so avoid unsupported raids. The University or Palace construction may support a longer economic plan, but the army must protect Emir during the build. Keep a friendly unit nearby if the hero is in danger so recovery remains possible.

Treasure and building timing

Emir can build several Hausa structures, but a hero assigned to construction is temporarily unavailable to fight or claim a Treasure. Choose the job that matters most and use an escort. The ranged attack reaches 16 and deals 12 base damage; against Treasure guardians it is tripled, while damage to Villagers is reduced. This supports map exploration but discourages using the hero as a raider. Regeneration helps after a skirmish, so withdraw between engagements and keep allies nearby. Use the 15-damage siege attack against a structure only when the area is secure.

Hausa hero abilities

Emir can claim Treasures, regenerate and build key Hausa structures. Choose one task at a time and keep an escort close when the hero is exposed.

Hero protection

When Emir builds or claims a Treasure, keep nearby Hausa units ready to protect the hero. Its ranged bonuses can assist, but its reduced Villager damage makes unsupported raids inefficient.

Hausa hero as builder and treasure hunter

The Emir combines hero exploration with unusually broad construction access. He can claim Treasures, regenerate and build Town Centers, Trading Posts, Palaces and Universities, letting the Hausa player establish economic presence or military infrastructure at a safe location. His 5.75 speed helps him move between objectives, but 400 hit points and 10% ranged resistance mean he should not build in the middle of an enemy army. The listed 12-damage ranged attack has strong bonuses against Treasure guardians and Heavy cavalry but reduced effectiveness against Heroes and Villagers. Use it for the matchups it specifies, and rely on the surrounding army for other fights.

Construction choices and hero preservation

A Town Center supports worker production and map presence; a Trading Post connects the player to a route or local benefit; a Palace or University advances military and research plans. These structures have different costs and exposure, so scout before committing the Emir to build. His 15-damage siege attack can contribute against an exposed target, but it is secondary to his construction role. Send him with troops when the site is contested and retreat to regenerate after damage rather than trading his health for a small gain. The hero’s 18 line of sight helps reveal the approach, and his flexible buildings are most valuable when they solve a map problem that the main base cannot address safely.