Subjects
AOE IV REFERENCE
Units
Browse Units entries and their gameplay roles, effects and availability.
Units
AkinjiHighly mobile long ranged cavalry which fires two arrows in quick succession.Units
Amir WarriorPowerful Heavy Infantry trained for free that excels in combat near to Tughlaqabad Forts.Units
ArbalétrierHigh damage ranged unit with a defensive pavise shield. Best used when supported by others.Units
ArcherCheap ranged infantry with good damage vs. unarmored targets.Units
AtabegCan be garrisoned into any military production building to grant +20% health to newly trained units.Units
AtakebuneLarge sailed war vessel armed with rockets.Units
AtgeirmaðrInfantry best used against mounted units. Attacks faster with nearby Varangians.Units
Attack ShipShip equipped with broadside ballistae.Units
BaghlahShip equipped with broadside ballistae.Units
Ballista ElephantBallista mounted elephant effective at dealing with melee infantry and hitting multiple targets.Units
BaochuanLarge sailed war vessel armed with broadside cannons.Units
Battering RamDurable infantry transport effective against buildings and walls.Units
Batu KhanMelee cavalry leader that buffs the attack damage of nearby allies while the Khan is attacking. Can only be recruited from the Golden TUnits
Bed CrossbowAnti-melee infantry siege weapon. Fires a burst of bolts that pierce multiple units.Units
Bedouin SkirmisherRanged infantry wielding a javelin to fend off lightly armored enemies.Units
Bedouin SwordsmanMaster Swordsman who excels in melee combatUnits
Black RiderExpensive cavalry with high armor and a powerful arquebus. Effective against melee units. Has the Caracole ability.Units
BogmaðrRanged infantry with good damage vs. unarmored targets. Has an ability to pierce enemy armor for reduced move speed.Units
BombardIntimidating siege gun excellent against buildings or any stubborn targets.Units
Buddhist MonkSupport unit with the ability to decrease enemy attack damage. Can pick up Relics, convert enemy units, and capture Sacred Sites.Units
Camel ArcherHighly mobile and durable ranged unit.Units
Camel LancerHigher mobility Lancer with a more powerful charge, but less powerful melee attack. Effective against most units.Units
Camel RiderHighly mobile and durable melee unit effective against all cavalry.Units
CannonMost powerful siege cannon. Excellent against buildings or any stubborn targets.Units
CarrackLarge sailed war vessel armed with broadside cannons.Units
CataphractExpensive cavalry with high damage and a powerful Trample ability that charges through enemies.Units
CheirosiphonDurable infantry transport equipped with Greek Fire, effective against Buildings and Walls.Units
Chevalier ConfrereHeavy cavalry with high damage. Gains health from nearby Heavy Cavalry.Units
City GuardSpawns an army of 4 Zhuge Nu and 3 Palace Guards.Units
Clocktower Battering RamDurable infantry transport effective against buildings and walls.Units
Clocktower BombardIntimidating siege gun excellent against buildings or any stubborn targets.Units
Clocktower Counterweight TrebuchetPowerful siege engine effective at destroying buildings and walls over a great distance.Units
Clocktower Nest of BeesInnovative field weapon capable of firing a barrage of rockets to damage defensive positions and clumped enemy troops.Units
Clocktower SpringaldAnti-unit siege weapon. Fires bolts that pierce multiple units.Units
CondottieroFast Heavy Infantry that deals more and takes less damage from Gunpowder units.Units
Counterweight TrebuchetPowerful siege engine effective at destroying buildings and walls over a great distance.Units
CrossbowmanHigh damage ranged unit best against heavy targets.Units
CulverinLong-range mobile cannon with bonus vs buildings.Units
DaimyoHigh health and damage melee cavalry that provides an aura that increases attack speed of nearby military units. Effective against meleUnits
Demolition ShipSmall ship packed with explosives. Detonates when killed, damaging any units in the area.Units
DervishMounted Religious unit. Can pick up Relics, convert enemy units, and capture Sacred Sites.Units
Desert RaiderVersatile Cavalry unit that can swap between ranged and melee attacks with a toggle.Units
DhowLight war vessel armed with a crew of archers.Units
DonsoInfantry best used against mounted units. Periodically throws a javelin when attacking from ranged.Units
DromonMilitary ship equipped a flamethrower that can be upgraded to use Greek Fire.Units
Earl's GuardTough infantry with good damage. Periodically throws Daggers at nearby enemies.Units
Earl's RetinueProduces an army of 6 Demilancers and 2 Hobelar.Units
EmissarySupport unit which can establish Tributaries at Trade Posts and Bribe enemy soldiers to revolt.Units
EruptorExpensive mid-range gunpowder infantry that deals high single target damage.Units
Explosive DhowSmall ship packed with explosives. Detonates when killed, damaging any units in the area.Units
Explosive JunkSmall ship packed with explosives. Detonates when killed, damaging any units in the area.Units
Fire LancerCavalry wielding explosive-tipped lances.Units
Fishing BoatSmall boat that gathers Food from either Deep Water Fish or Shoreline Fish. Drops off gathered resources at the Dock.Units
Freeborn WarriorInfantry with high ranged armor and bonus against ranged.Units
GalleassLarge oared vessel with a powerful forward mounted bombard.Units
GalleyOared war vessel armed with a crew of archers.Units
Garrison CommandProduces an army of 8 Spearman and 1 Earl's Guard.Units
GenitourHighly mobile ranged cavalry that throws javelins.Units
Genoese CrossbowmanHigh damage ranged unit effective against Melee Infantry.Units
Ghazi RaiderFast cavalry effective at raiding, flanking, and countering ranged units.Units
GhulamTough infantry that deal two attacks in rapid succession.Units
Gilded ArcherRanged infantry with good damage vs. unarmored targets and increased fire rate and longer weapon range than standard Archers.Units
Gilded CrossbowmanCrossbowmen with increased range and exceptionally high damage against heavy units.Units
Gilded HandcannoneerMore powerful all-purpose ranged infantry with increased attack speed.Units
Gilded HorsemanFast cavalry effective at raiding, flanking, and countering ranged units.Units
Gilded KnightExpensive cavalry with a powerful charge.Units
Gilded LandsknechtBrave unarmored infantry with an enormous two-handed sword, effective in mixed armies.Units
Gilded Man-at-ArmsTough infantry with good damage.Units
Gilded SpearmanInfantry best used against mounted units.Units
Gilded VillagerGathers Wood, Food, Stone, and Gold. Builds and repairs buildings and can repair siege engines and naval units. Gathers resources 28% qUnits
Grand GalleyLarge oared vessel which can be upgraded into a naval Military School.Units
Great BombardLargest cannon that can be fielded. Excellent against buildings or groups of targets.Units
GrenadierAdvanced ranged infantry with thrown explosive canisters that deal damage in a small area.Units
Gunpowder ContingentProduces an army of 2 Ribauldequins and 1 Culverin.Units
Handcannon AshigaruPowerful all-purpose ranged infantry.Units
HandcannoneerPowerful all-purpose ranged infantry.Units
Healer ElephantSupport elephant with two mounted Imams that individually heal allied units. Gains additional damage from nearby melee infantry and capUnits
Heavy SpearmanHeavy Infantry excellent against mounted units.Units
Hippodrome HorsemanFast cavalry that enhances damage of nearby cavalry.Units
Hippodrome RiddariElite varangian cavalry that can enhance the movement speed of nearby infantry.Units
Hippodrome ScoutLightly armed cavalry with increased vision and damage. Comes with an aura that increases damage of torches.Units
HobelarCheap cavalry effective at raiding, flanking, and countering ranged units.Units
Horse ArcherHighly mobile ranged cavalry effective against slower melee units.Units
HorsemanFast cavalry effective at raiding, flanking, and countering ranged units.Units
Hospitaller KnightTough infantry with good damage, heals friendly units.Units
Huihui PaoMassive siege engine with incredible range, extra effective at destroying buildings and walls.Units
HulkShip equipped with broadside ballistae.Units
Hunting CanoeLight war vessel armed with a crew of archers.Units
Ikko-ikki MonkWarrior Monk with strong combat capabilities that heals nearby units when attacking. Does not have a targeted heal ability.Units
ImamSupport unit with no combat capability. Can pick up Relics, convert enemy units, and capture Sacred Sites.Units
Imperial GuardExpensive cavalry with high damage and melee armor. Effective against melee units.Units
Imperial OfficialEconomic support unit with no combat capability. Automatically gathers Tax (Gold) from buildings.Units
Imperial RetinueSpawns an army of 4 Yuan Raiders and 1 Imperial Guard.Units
Iron PagodaExpensive cavalry with moderate area splash damage and high melee armor. Effective against melee units.Units
JanissaryPowerful infantry effective against cavalry and can repair siege engines.Units
Javelin ThrowerRanged infantry effective against other ranged units.Units
Jeanne d'Arc - Blast CannonElite siege cavalry leader with high damage. Exceptionally effective vs buildings. If Jeanne is defeated, she will reappear at a Town CUnits
Jeanne d'Arc - HunterStrong ranged infantry with good damage vs unarmored targets, and bonus damage vs spearmen. If Jeanne is defeated, she can be brought bUnits
Jeanne d'Arc - KnightPowerful heavy cavalry leader with high damage and health. If Jeanne is defeated, she can be brought back at a Town Center.Units
Jeanne d'Arc - MarkswomanElite heavy siege cavalry leader with high damage. Exceptionally effective vs buildings. If Jeanne is defeated, she will reappear at a Units
Jeanne d'Arc - Mounted ArcherA powerful cavalry archer with exceptional range and damage. If Jeanne is defeated, she can be brought back at a Town Center.Units
Jeanne d'Arc - PeasantJeanne gathers resources and constructs buildings as a Villager. She constructs buildings more quickly, and generates more XP while conUnits
Jeanne d'Arc - Woman-at-ArmsStrong heavy infantry leader with good armor and health. If Jeanne is defeated, she can be brought back at a Town Center.Units
Jeanne's ChampionTough infantry that excels at countering Spearmen.Units
Jeanne's RiderFast cavalry effective at raiding, flanking, and countering Crossbowmen.Units
JunkOared war vessel armed with a crew of archers.Units
Kanabo SamuraiTough infantry with good damage. Deals +6% of enemy max health as bonus damage.Units
Katana BannermanSamurai with an aura that increases damage of melee infantry. Comes with the Deflective Armor ability that periodically blocks attacks.Units
KeshikExpensive cavalry with high damage and a powerful charge attack. Effective against most units.Units
Khaganate Elite Horse ArcherHighly mobile ranged cavalry effective against slower melee units.Units
Khaganate Elite KnightExpensive cavalry with high damage and melee armor. Effective against melee units.Units
Khaganate Elite MangudaiConfounding mobile ranged cavalry that can fire at a slower rate while moving.Units
Khaganate Elite Palace GuardTough infantry with good damage. Move faster than Men-At-Arms, but with reduced armor.Units
Khaganate Nest of BeesInnovative field weapon capable of firing a barrage of rockets to damage defensive positions and clumped enemy troops.Units
Khaganate Warrior MonkMilitary-minded support unit that improves combat capabilities of nearby units after it attacks. Can pick up Relics, convert enemy unitUnits
KhanRanged Cavalry Leader able to use Signal Arrows to enhance nearby military units. Reappears at a Town Center if killed.Units
Khan's HunterSupporting Cavalry Archer that can fire while moving. Has the Khan's Hunter Aura that improves the range of nearby ranged units.Units
KharashLow health and damage melee infantry that passively increases the armor of nearby units.Units
KingA mighty King, a powerful heavy cavalry unit. Heals nearby out of combat units by 2 health every 1 seconds.Units
Kipchak ArcherHighly mobile ranged cavalry effective against slower melee units and will cause units hit to bleed. Any healing will remove the bleed.Units
KnightExpensive cavalry with high damage and melee armor. Effective against melee units.Units
LancerExpensive cavalry with high damage and melee armor. Effective against melee units.Units
LandsknechtBrave unarmored infantry with an enormous two-handed sword, effective in mixed armies.Units
Light JunkLight war vessel armed with a crew of archers.Units
LimitaneiInfantry best used against cavalry. Can enter Shield Wall to take reduced ranged damage.Units
Lodya Attack ShipShip equipped with broadside ballistae.Units
Lodya Demolition ShipSmall ship packed with explosives. Detonates when killed, damaging any units in the area.Units
Lodya Fishing BoatSmall boat that gathers Food from either Deep Water Fish or Shoreline Fish. Does not require a Dock to drop off gathered Food and gatheUnits
Lodya GalleyOared war vessel armed with a crew of archers.Units
Lodya Trade ShipTrade Ships generate Gold and Wood when assigned to a trade route with a Coastal Trade Post or another player's Dock.Units
Lodya Transport ShipCan be garrisoned by any unit and uses their sight range. Allows garrisoned units to be transport across water.Units
LongbowmanCheap long-ranged infantry with good damage vs. unarmored targets.Units
Lord of LancasterA powerful Lord of Lancaster, fights effectively and grants nearby military units +5% max health.Units
Man-at-ArmsTough infantry with good damage.Units
MangonelFires multiple projectiles dealing damage in an area.Units
MangudaiConfounding mobile ranged cavalry that can fire at a slower rate while moving.Units
ManjaniqFires multiple projectiles dealing damage in an area.Units
Mansa JavelineerRanged infantry effective against other ranged units. Moves faster and deals poison damage.Units
Mansa Musofadi WarriorInfantry effective at ambush attacks and countering heavy targets. Has additional melee armor and health.Units
MehterWar drummer that enhances units in an area, except Villagers and Traders.Units
MilitiaLight melee infantry equipped with a polearm.Units
Militia HalberdierLight melee infantry equipped with a polearm.Units
Mohe TribesmanCheap ranged cavalry excellent versus light melee infantry.Units
MonkSupport unit with no combat capability. Can pick up Relics, convert enemy units, and capture Sacred Sites starting in the Castle Age (IUnits
Mounted SamuraiExpensive cavalry with high damage and a powerful charge attack. Comes with the Deflective Armor ability that periodically blocks attacUnits
Mounted Samurai LevyExpensive cavalry with high damage and a powerful charge attack.Units
Mounted VillagerMounted economic unit that gathers resources faster and constructs buildings faster than regular villagers. Can repair buildings, siegeUnits
Musofadi GunnerPowerful ranged infantry effective at ambush attacks.Units
Musofadi WarriorInfantry effective at ambush attacks and countering heavy targets.Units
Naginata SamuraiHeavy infantry with good damage and defense.Units
Naginata Samurai LevyHeavy infantry with good damage and defense.Units
Nest of BeesInnovative field weapon capable of firing a barrage of rockets to damage defensive positions and clumped enemy troops.Units
Onna-BugeishaLight melee infantry with fast attack speed and long weapon range.Units
Onna-MushaHighly mobile ranged cavalry effective against heavy units.Units
OzutsuRanged infantry equipped with a huge gunpowder weapon that has good weapon range, siege, and splash damage.Units
Palace GuardTough infantry with good damage. Move faster than Men-At-Arms, but with reduced armor.Units
PrelateSupport unit with no combat capability. Automatically inspires Villagers to greatly improve their gather rate. Can pick up Relics, convUnits
Provincial LevySpawns an army of 4 Spearman and 3 Horsemen.Units
Raider ElephantFast elephant effective at raiding, flanking, and countering ranged units. Can use the Trample ability to bypass any unit to deal damagUnits
Ranged SpecialistsSpawns an army of 4 Crossbowmen and 1 Grenadier.Units
Reindeer TraderUnique trader that costs Food and Gold to produce. Traders generate Gold by travelling between their Home Market and a Trade Post or anUnits
RibauldequinFive-barreled gunpowder weapon effective against massed units. Deals little damage to buildings.Units
RiddariCavalry with high damage and melee armor. Has an ability to throw axes from range.Units
Royal CannonMost powerful siege cannon. Excellent against buildings or any stubborn targets.Units
Royal CulverinLong-range mobile cannon with bonus vs buildings.Units
Royal KnightGain bonus damage for 5 seconds after charging. Effective against most units.Units
Royal RibauldequinFive-barreled gunpowder weapon effective against massed units. Deals little damage to buildings.Units
Rus TributeRus heavy infantry called into service by the Golden Horde.Units
SamuraiHeavy infantry with good damage and defense. Comes with the Deflective Armor ability that periodically blocks attacks.Units
ScholarSupport unit with no combat capability. Can be garrisoned in a Mosque or Madrasa to research technology more quickly. Can pick up RelicUnits
ScoutLightly armed cavalry effective at exploring the world, hunting wildlife, and herding Sheep.Units
SerjeantSturdy infantry that throws axes which deal melee damage from range.Units
ShamanSupport unit with no combat capability. Can pick up Relics, convert enemy units, and capture Sacred Sites.Units
Shaolin MonkMonk with strong combat capabilities.Units
ShinobiMelee infantry that specializes in scouting, sabotage, and assassination.Units
Shinto PriestSupport unit with unique privileges to hold and deposit Yorishiro into buildings. Can pick up Relics, convert enemy units, and capture Units
Siege TowerTall infantry transport with no combat capability. Allows garrisoned infantry to be unloaded directly onto Stone Walls.Units
SipahiFast cavalry effective at raiding, flanking, and countering ranged units. Can gain attack speed at the cost of melee defense.Units
SofaCheaper heavy cavalry for reduced health and armor.Units
SpearmanInfantry best used against mounted units.Units
Spearman LevyInfantry best used against mounted units.Units
SpringaldAnti-unit siege weapon. Fires bolts that pierce multiple units.Units
StreltsyMost powerful ranged infantry with reasonable melee capabilities. Increased attack speed while stationary.Units
Sultan's Elite Tower ElephantPowerful ranged cavalry that can fire while moving.Units
Szlachta CavalryExpensive cavalry with high damage and ranged armor. Slows enemy's attack speed when attacking.Units
Tanegashima AshigaruPowerful ranged infantry that is effective against armored units.Units
Tanegashima Ashigaru LevyPowerful ranged infantry that is effective against armored units.Units
Templar BrotherExpensive cavalry with high damage and melee armor. Effective against melee units.Units
Teutonic KnightExtremely powerful and Expensive Heavy Infantry. Lowers the armor of nearby enemy units. Becomes more powerful after defeating an enemyUnits
TorguudExpensive cavalry with high health and melee armor. Effective against melee units. Protects the Khan when nearby by redirecting damage Units
Tower ElephantPowerful ranged cavalry that can fire while moving.Units
Tower of the SultanMassive infantry transport effective against buildings and walls. Move speed increases for each unit garrisoned inside.Units
Traction TrebuchetPowerful siege engine effective at destroying buildings and walls over a long distance.Units
Trade CaravanTraders generate Gold by travelling between their Home Market and a Trade Post or another player's Market. Greater distances between thUnits
Trade ShipTrade Ships generate Gold and Wood when assigned to a trade route with a Coastal Trade Post or another player's Dock.Units
TraderTraders generate Gold by travelling between their Home Market and a Trade Post or another player's Market. Greater distances between thUnits
Transport ShipLarge oared vessel able to transport land units across water.Units
Uma BannermanMounted Samurai with an aura that increases damage of cavalry. Comes with the Deflective Armor ability that periodically blocks attacksUnits
Varangian GuardTough infantry with good damage. Can use Berserking to increase damage for reduced armor.Units
Venetian GalleyLarge oared vessel with a long range forward mounted Trebuchet.Units
Venetian TraderAn expensive and fast Trader that generates Gold by travelling between its Home Market and a Trade Post or another player's Market. GreUnits
Veteran DemilancerUnique heavy cavalry with moderate damage and durability. Effective frontline unit.Units
VillagerGathers Wood, Food, Stone, and Gold. Builds and repairs buildings and can repair siege engines and naval units.Units
War CanoeShip equipped with broadside ballistae.Units
War CogShip equipped with broadside ballistae.Units
War ElephantHeavy cavalry effective against cavalry, siege engines, walls, and buildings.Units
War JunkShip equipped with broadside ballistae.Units
Warrior MonkMilitary-minded support unit that improves combat capabilities of nearby units after it attacks. Can pick up Relics, convert enemy unitUnits
Warrior ScoutFast cavalry effective at raiding, exploring the world, hunting wildlife, and herding Sheep.Units
WarshipLarge sailed war vessel armed with broadside cannons.Units
Worker ElephantHardworking support Elephant.Units
Wynguard ArmyProduces an army of 2 Spearmen, 2 Crossbowmen, and a Trebuchet.Units
Wynguard FootmanSpecialized man at arms with high health and pierce armor.Units
Wynguard FootmenProduces an army of 6 Wynguard Footmen.Units
Wynguard RaidersProduces an army of 3 Horsemen and 3 Knights.Units
Wynguard RangerMaster longbowmen with increased range and damage, good vs. unarmored targets.Units
Wynguard RangersProduces an army of 6 Wynguard Rangers.Units
XebecLarge sailed war vessel armed with broadside cannons.Units
Yari CavalryFast cavalry effective at raiding, flanking, and countering ranged units. Bonus damage against cavalry.Units
Yari Cavalry LevyFast cavalry effective at raiding, flanking, and countering ranged units. Bonus damage against cavalry.Units
YataiCollects Food from nearby sources without consuming them in addition to a base rate of 20 Food every minute. After collecting enough FoUnits
YeomanQuick and long-ranged infantry with good damage vs. unarmored targets.Units
Yuan RaiderExtremely swift light cavalry which deals bonus damage to economic units.Units
Yumi AshigaruQuick and cheap ranged infantry with good damage vs. unarmored targets.Units
Yumi Ashigaru LevyQuick and cheap ranged infantry with good damage vs. unarmored targets.Units
Yumi BannermanRanged Samurai with an aura that increases damage of ranged infantry. Comes with the Deflective Armor ability that periodically blocks Units
Zhanma SwordsmanElite heavy melee infantry, high damage and durability.Units
Zhuge NuFires bolts with a ferocious damage potential against enemy units.UnitsNo entries match this search.