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Random map changes 185872

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · PATCH NOTES

Random map changes 185872

The September 2026 update changed several Age of Empires II maps: Aftermath starts with its intended damaged Stone Walls and gates disappear at game start; Arena no longer adds unintended resources or small huntable animals and its gold deposits now generate reliably; Black Forest ponds are 50% larger with more consistent placement; Fortified Clearing has more forest at large sizes; and Graupel now supports King of the Hill and Capture the Relic without an immediate defeat.

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Overview

The September 2026 update changed several Age of Empires II maps: Aftermath starts with its intended damaged Stone Walls and gates disappear at game start; Arena no longer adds unintended resources or small huntable animals and its gold deposits now generate reliably; Black Forest ponds are 50% larger with more consistent placement; Fortified Clearing has more forest at large sizes; and Graupel now supports King of the Hill and Capture the Relic without an immediate defeat.

How to use this reference

The September 2026 update changed several Age of Empires II maps: Aftermath starts with its intended damaged Stone Walls and gates disappear at game start; Arena no longer adds unintended resources or small huntable animals and its gold deposits now generate reliably; Black Forest ponds are 50% larger with more consistent placement; Fortified Clearing has more forest at large sizes; and Graupel now supports King of the Hill and Capture the Relic without an immediate defeat. Read this entry as a version-specific record; a later update may have changed the current values of affected units, buildings, or technologies.

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