Units

White Wolf

White Wolf is a campaign-exclusive hand-infantry unit serving the Circle of Ossus in Age of Empires III. It resembles the ordinary Wolf and Coyote, but is a scripted character rather than a unit in a civilization’s production roster. Its most distinctive recorded matchup is against Treasure guardians.

APPLIES TO Age of Empires III campaign; also appears in Definitive Edition cinematics
White Wolf in Age of Empires III
White Wolf
IN-GAME VALUES

Recorded values

Affiliation · class
Circle of Ossus · hand infantry
Availability
Campaign · Scenario Editor (“SPC White Wolf”)
Hit points · hand resistance
100 · 10%
Speed · line of sight
6.0 · 10
Hand attack
22 damage · 1.5-second interval
Attack bonus
3.0× vs. Treasure guardians
Experience on defeat
23
Pet tag
Absent

Role and identity

White Wolf has 100 hit points, 10% hand resistance, speed 6.0 and line of sight 10. Its hand attack deals 22 damage every 1.5 seconds, with a 3.0× multiplier against Treasure guardians. Its lighter-fur icon and basic model resemble the Wolf and Coyote, but it does not have the pet tag. The Scenario Editor lists it as “SPC White Wolf.”

Recorded values

Circle of Ossus campaign hand infantry · 100 hit points · 10% hand resistance · speed 6.0 · line of sight 10 · 22 hand damage every 1.5 seconds · 3.0× vs. Treasure guardians · 23 experience on defeat.

Campaign appearances

In The Boneguard’s Lair, packs attack Amelia Black while she searches the caves for Pierre Beaumont and his men. A Guardian version also appears there and in Journey Through the Andes. White Wolves appear in the “Back to Florida” and “Cooper’s Stand” cinematics, and in the Boneguard trap on Havana in Last Stand of the Boneguard. These are campaign and cinematic appearances, not a standard Skirmish unlock.

Campaign appearances

The Boneguard’s Lair shows White Wolf packs attacking Amelia Black as she searches the caves for Pierre Beaumont and his men; Guardian versions appear there and in Journey Through the Andes. White Wolves accompany Boneguard Musketeers in the “Back to Florida” cinematic. In “Cooper’s Stand,” Beaumont orders two of them to attack Major Cooper. They also appear in the Boneguard trap on Havana in Last Stand of the Boneguard.