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AOE IV REFERENCE

Civilizations

Browse Civilizations entries and their gameplay roles, effects and availability.

Civilizations

Abbasid DynastyHouse of Wisdom wings replace the usual landmark choice, while Golden Age rewards connected building placement. Its camel roster and stCivilizationsAyyubidsThis Abbasid Dynasty variant advances through House of Wisdom wing choices that grant immediate benefits. Desert Raider and Camel LanceCivilizationsByzantinesCistern and Aqueduct networks strengthen the economy and nearby production. Olive Oil generated by gathering and trade pays for mercenaCivilizationsChineseDynasty transitions add a second progression track to age advancement. Imperial Officials collect tax and supervise buildings, while unCivilizationsDelhi SultanateTechnologies can be researched without resource cost but require time and Scholar support. Sacred Site play and War Elephants create a CivilizationsEnglishFarms are a reliable food engine and defensive landmarks support a secure base. Longbowmen and Network of Castles give English armies sCivilizationsFrenchFaster Town Center production and a strong cavalry line encourage early economic and military momentum. Royal Knights are a signature mCivilizationsGolden HordeA Mongols variant centered on the Golden Tent, a combat-focused Khan and multiple Ovoos. It exchanges some nomadic complexity for a cenCivilizationsHoly Roman EmpirePrelates inspire Villagers to improve the economy and can collect Relics. Landsknechte and strong infantry options reward a protected eCivilizationsHouse of LancasterAn English variant with its own economy and military identity, introduced by Knights of Cross and Rose. It shares the English lineage bCivilizationsJapaneseJapanese military development uses distinctive infantry, Samurai and mounted options alongside Town Center upgrades. Its economy and arCivilizationsJeanne d'ArcA French variant built around a hero who gains experience and advances through forms during a match. Hero abilities and French-style caCivilizationsJin DynastyA playable cavalry and siege civilization added with Yue Fei’s Legacy. Mounted Villagers, Emissaries and Grasslands support mobile econCivilizationsMacedonian DynastyA Byzantines variant that generates and trades Silver to strengthen its military. Varangian-focused forces and rapid growth define its CivilizationsMaliansCattle, Pit Mines and a distinctive infantry and ranged roster provide an economy unlike the original eight civilizations. Donso and MuCivilizationsMongolsPackable buildings, Ovoos and mobile production let the Mongols move their base and pressure across the map. They do not rely on the saCivilizationsOrder of the DragonA Holy Roman Empire variant with fewer, stronger gilded units. Each unit is a larger investment, making preservation and efficient fighCivilizationsOttomansMilitary Schools provide free unit production over time, while Vizier Points unlock empire benefits. Mehter support and siege strength CivilizationsRusBounty from hunting and wooden fortification bonuses encourage active map exploration. Warrior Monks and flexible cavalry join an econoCivilizationsSengoku DaimyoA Japanese variant that pledges allegiance to Takeda, Oda or Hojo banners. Daimyo Estates support the selected faction, changing its boCivilizationsThe Knights TemplarA French variant introduced by Knights of Cross and Rose. Its Order-based roster and structures distinguish it from the French and fromCivilizationsTughlaq DynastyA Delhi Sultanate variant with a Governorship system and distinctive elephant units. Worker Elephants help the economy, while Ballista CivilizationsZhu Xi's LegacyA Chinese variant with alternate landmarks, dynasty choices and a strong emphasis on technology and Imperial Officials. Its roster inclCivilizations

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