AOE IV REFERENCE
Civilizations
Browse Civilizations entries and their gameplay roles, effects and availability.
Civilizations
Abbasid DynastyHouse of Wisdom wings replace the usual landmark choice, while Golden Age rewards connected building placement. Its camel roster and stCivilizations
AyyubidsThis Abbasid Dynasty variant advances through House of Wisdom wing choices that grant immediate benefits. Desert Raider and Camel LanceCivilizations
ByzantinesCistern and Aqueduct networks strengthen the economy and nearby production. Olive Oil generated by gathering and trade pays for mercenaCivilizations
ChineseDynasty transitions add a second progression track to age advancement. Imperial Officials collect tax and supervise buildings, while unCivilizations
Delhi SultanateTechnologies can be researched without resource cost but require time and Scholar support. Sacred Site play and War Elephants create a Civilizations
EnglishFarms are a reliable food engine and defensive landmarks support a secure base. Longbowmen and Network of Castles give English armies sCivilizations
FrenchFaster Town Center production and a strong cavalry line encourage early economic and military momentum. Royal Knights are a signature mCivilizations
Golden HordeA Mongols variant centered on the Golden Tent, a combat-focused Khan and multiple Ovoos. It exchanges some nomadic complexity for a cenCivilizations
Holy Roman EmpirePrelates inspire Villagers to improve the economy and can collect Relics. Landsknechte and strong infantry options reward a protected eCivilizations
House of LancasterAn English variant with its own economy and military identity, introduced by Knights of Cross and Rose. It shares the English lineage bCivilizations
JapaneseJapanese military development uses distinctive infantry, Samurai and mounted options alongside Town Center upgrades. Its economy and arCivilizations
Jeanne d'ArcA French variant built around a hero who gains experience and advances through forms during a match. Hero abilities and French-style caCivilizations
Jin DynastyA playable cavalry and siege civilization added with Yue Fei’s Legacy. Mounted Villagers, Emissaries and Grasslands support mobile econCivilizations
Macedonian DynastyA Byzantines variant that generates and trades Silver to strengthen its military. Varangian-focused forces and rapid growth define its Civilizations
MaliansCattle, Pit Mines and a distinctive infantry and ranged roster provide an economy unlike the original eight civilizations. Donso and MuCivilizations
MongolsPackable buildings, Ovoos and mobile production let the Mongols move their base and pressure across the map. They do not rely on the saCivilizations
Order of the DragonA Holy Roman Empire variant with fewer, stronger gilded units. Each unit is a larger investment, making preservation and efficient fighCivilizations
OttomansMilitary Schools provide free unit production over time, while Vizier Points unlock empire benefits. Mehter support and siege strength Civilizations
RusBounty from hunting and wooden fortification bonuses encourage active map exploration. Warrior Monks and flexible cavalry join an econoCivilizations
Sengoku DaimyoA Japanese variant that pledges allegiance to Takeda, Oda or Hojo banners. Daimyo Estates support the selected faction, changing its boCivilizations
The Knights TemplarA French variant introduced by Knights of Cross and Rose. Its Order-based roster and structures distinguish it from the French and fromCivilizations
Tughlaq DynastyA Delhi Sultanate variant with a Governorship system and distinctive elephant units. Worker Elephants help the economy, while Ballista Civilizations
Zhu Xi's LegacyA Chinese variant with alternate landmarks, dynasty choices and a strong emphasis on technology and Imperial Officials. Its roster inclCivilizationsNo entries match this search.