CAMPAIGN · CHRONICLES
Alexander the Great
《亚历山大大帝》是 Chronicles 战役,从亚历山大在马其顿的早年经历,推进至征服波斯与远征印度。十八个关卡交替采用固定部队操作、经济经营、海战与大型会战,并加入正统性、城区规划和多点登陆等特殊机制。

概览
《亚历山大大帝》是 Chronicles 战役,从亚历山大在马其顿的早年经历,推进至征服波斯与远征印度。十八个关卡交替采用固定部队操作、经济经营、海战与大型会战,并加入正统性、城区规划和多点登陆等特殊机制。
Scenario details
本战役独立于标准中世纪阵容,描写亚历山大的崛起、马其顿对波斯的战争,以及向印度推进的远征。前段以有限兵力解决战术难题为主;后段逐步加入经济发展、外交、海上控制与大规模围城。部分关卡采用一般遭遇战没有的规则:《王位正统》以政治正统性限制发展,《世界尽头之城》通过城区选择扩建,而《海达斯佩斯河之战》必须建立并补给多个登陆点。许多关卡都鼓励先完成地方任务,再投入主战场。 (A Lesson in Warfare, 聚落, Let the Prince Decide, 资源, 帐篷, 堡垒, The Battle of Chaeronea, Right to Rule, 国王, 建筑, Get Rich Quick, 色雷斯人, 黄金, Woe unto Thebes, 驻扎, The Battle of the Granicus, 伙伴骑兵, 城堡, Unto the Breach, 攻城武器, 皇后, The Cilician 城门, 资源, Tyre Must Fall, 宫殿, The Battle of Gaugamela, 马其顿人, 伙伴骑兵, 城堡, The City at the End of the World, 村民, production 建筑, 城镇中心, 世界奇观, 聚落, In the 陆地 of the Five 河流, 普鲁人, 食物, 黄金, 堡垒, The Battle of the Hydaspes, No Escape, Katabasis, 河流, A Voyage of Discovery, 沿海, Wrath, 世界奇观)
Campaign mission sequence
《战争课》:建设南方聚落、完成帕曼纽与克雷特斯交付的任务,利用地形和马厩削弱斯基泰人,再与腓力会合对抗阿泰亚斯。《由王子决定》:为王室队伍选择行进路线与营地,沿途收集补给,停留时保护王帐和掠夺车。《喀罗尼亚之战》:稳住马其顿经济,先突破底比斯侧翼,再击溃其余希腊军并维持盟军战力。《王位正统》:守住盟友城镇、关键建筑与指挥官,及时处理危机以维持正统性并解锁发展。《快速致富》:先采集矿场资源,再袭击奥塔里亚泰人聚落夺金,并以堡垒守住北方通道。《底比斯之殇》:先守卫卡德米亚,再派小队潜入破坏城防,之后与亚历山大会师并夺取四处地标。《格拉尼库斯河之战》:安排队长克制波斯阵形,派亚历山大到敌后完成士气目标,同时保住马其顿指挥官。《突破城防》:保护阿达女王提供的专用攻城队伍,善用工兵、冲车与攻城设施摧毁四座堡垒。《奇里乞亚山口》:建立陆海经济、击退劫掠者,并争取地方盟友支援迎战大流士。《提尔必须陷落》:确保大陆前进基地,保护工程队与海上通道,再沿海上堤道攻向王宫。《高加米拉之战》:趁夜扩大生产,选定会长期生效的伙伴骑兵升级,守住指挥帐,最后突袭大流士营地。《世界尽头之城》:通过城区扩建亚历山卓,依需求选择住房、收入、防御、军队或生产,保护城镇中心并以花园或剧院奇观城区完工。《五河之地》:发展普鲁经济,利用河流资源并完成地方任务争取盟友,再攻打安比。《海达斯佩斯河之战》:建立多处滩头堡并至少守住两处,直到波鲁斯投入主力;以运输船和登陆箭塔维持彼岸补给。《无处可逃》:夺取前哨并封锁逃亡路线,避免逃脱人数达到 200,之后会合兵力攻击桑加拉城镇中心。《远征归途》:攻下聚落以开启奈阿尔科斯旗舰的河道登陆点,利用机动基地深入敌后并进攻木尔坦。《探索之旅》:每次登陆先寻找补给,探索沿岸获得发现,清除最后的河道封锁后与亚历山大会师。《怒火》:先建立稳固基地并击败足够敌军以进入最后阶段,再加固奇观抵御连续攻势。 (A Lesson in Warfare, Let the Prince Decide, 帐篷, The Battle of Chaeronea, Right to Rule, 国王, 建筑, Get Rich Quick, 色雷斯人, 黄金, Woe unto Thebes, 驻扎, The Battle of the Granicus, 城堡, Unto the Breach, 攻城武器, 皇后, The Cilician 城门, Tyre Must Fall, 宫殿, The Battle of Gaugamela, 马其顿人, 伙伴骑兵, 城堡, The City at the End of the World, 村民, production 建筑, 世界奇观, In the 陆地 of the Five 河流, 普鲁人, 食物, 黄金, 堡垒, The Battle of the Hydaspes, No Escape, Katabasis, 河流, A Voyage of Discovery, 沿海, Wrath, 世界奇观)
- 1. A Lesson in Warfare — Alexander begins with almost no troops and must earn his place in Philip’s army. Build the southern 聚落, complete the tasks set by Parmenion and Cleitus, and use the terrain and 马 pens to disrupt the Scythians before joining Philip for the final battle against Atheas.
- 2. Let the Prince Decide — Alexander escorts his injured father and the royal column through Triballi territory. Select a route and temporary camp site, gather 资源 as the column moves, and defend the Royal 帐篷 and Plunder Carts whenever the army stops. The journey ends once the Triballi 堡垒 is removed.
- 3. The Battle of Chaeronea — 腓力与亚历山大在喀罗尼亚迎战希腊联军。保护马其顿经济与战略资源据点,优先击溃底比斯侧翼,再消灭其余希腊军并让盟军维持作战。
- 4. Right to Rule — After Philip’s death, Alexander must prove that the new 国王 can protect Macedon. Legitimacy controls access to major 科技 and 时代, but falls when allied towns lose key 建筑 or commanders. Defend the border settlements, defeat the northern tribes, and respond to political crises before they weaken your claim.
- 5. Get Rich Quick — The 色雷斯人 need a large treasury before the 下一页 Macedonian campaign. Gather what you can from mines, then raid Autariatan settlements for 黄金 by destroying key structures and defeating their leaders. Forts at the marked sites help protect the northern approach.
- 6. Woe unto Thebes — The assault on Thebes plays out in three stages. First, defend the Cadmeia against repeated attacks. Then send a small force into the city to sabotage its defenses before Alexander’s army takes over. Finally, reunite with the 驻扎 and capture four landmarks to secure the city.
- 7. The Battle of the Granicus — Before the armies clash at the Granicus, place each captain where their troops can counter the Persian formation. During the battle, Alexander and his 伙伴骑兵 operate behind enemy lines to complete 目标 that undermine Persian morale. Preserve the Macedonian captains and 城堡 the main army from losing heart.
- 8. Unto the Breach — Alexander cannot build ordinary 攻城武器 for the assault on Halicarnassus. Instead, 皇后 Ada provides 攻城 Engineer Tents with several ways to neutralize the city’s Forts. Protect each sapper, ram, emplacement, or assault party while fending off counterattacks; destroying four Forts forces the defenders to surrender.
- 9. The Cilician 城门 — Alexander waits in Cilicia while recovering from illness, but the 地区’s 资源 and sea lanes are under pressure. Build an 经济 across 陆地 and 水域, defend against raiders and pirates, then confront Darius when he arrives. Local allies and control of the coast can make the final battle easier.
- 10. Tyre Must Fall — Tyre’s island defenses make a direct assault impossible, so Alexander orders a causeway built across the sea. Secure the mainland staging area, protect the engineers from 海军 attacks and landings, and push forward until the Royal 宫殿 can be reached.
- 11. The Battle of Gaugamela — The 马其顿人 have one night to prepare for the largest Persian assault yet. Expand military production, choose a lasting 伙伴骑兵 upgrade, and 城堡 the command tents secure through repeated attacks. When the opportunity comes, push into Darius’ camp to end the battle.
- 12. The City at the End of the World — Alexander founds a new city that grows through district planning rather than 村民 construction. Each district adds Houses, income, defenses, troops, or production 建筑. Expand Alexandria while protecting the 城镇中心, then choose a Garden or Theater 世界奇观 district to complete the 聚落.
- 13. In the 陆地 of the Five 河流 — Porus resists Ambhi’s powerful kingdom while Taxilan raiders threaten nearby villages and the river routes. Strengthen the 普鲁人 经济, use the river for 食物 and 黄金, and complete local tasks to gain allies and weaken Ambhi before attacking his 堡垒.
- 14. The Battle of the Hydaspes — 亚历山大必须在波鲁斯反击下渡过海达斯佩斯河。夺取四处登陆区,守住至少两处据点以抵挡反攻,并击败波鲁斯。
- 15. No Escape — 初战后桑加拉居民分批逃离。完成包围、阻止逃走的卡泰人超过 200 名,撑到波鲁斯抵达,再摧毁三座城镇中心。
- 16. Katabasis — Alexander’s army moves south along the 河流, subduing the Mallian and Oxydracian cities. Capture settlements to open new river launch points for Nearchos’ Flagship, then use the mobile base to extend the campaign behind enemy lines and strike Multan.
- 17. A Voyage of Discovery — Nearchos leads a long 海军 expedition from the Indus to Susa. Each landing requires the crew to find provisions before continuing, while 沿海 tribes, pirates, and Persian forces block the route. Explore the stops for treasures and discoveries, then clear the final river blockade and reunite with Alexander.
- 18. Wrath — Grief drives Alexander into the Zagros Mountains, where the Cossaean tribes launch attacks from several directions. Secure an early base, defeat enough tribes and enemy troops to begin the final phase, then fortify the 世界奇观 site against repeated assaults until the defenders withdraw.
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