FIELD GUIDEAGE OF EMPIRES IIBrowse entries ↗
01 — DARK AGE✦02 — FEUDAL AGE✦03 — CASTLE AGE✦04 — IMPERIAL AGE

THE ENCYCLOPEDIA

Japanese Technology Tree

GUIDES, MAPS & GAME SYSTEMS · AGE OF EMPIRES II ONLY

GUIDE · EAST ASIA

Japanese Technology Tree

Building-by-building reference for the Japanese technology tree. It lists 20 units, technologies, or upgrades explicitly marked unavailable, alongside the civilization’s signature units and unique technologies.

Japanese Age of Empires II civilization artwork
Japanese Age of Empires II civilization artwork

Overview

Building-by-building reference for the Japanese technology tree. It lists 20 units, technologies, or upgrades explicitly marked unavailable, alongside the civilization’s signature units and unique technologies.

How to use this reference

Building-by-building reference for the Japanese technology tree. It lists 20 units, technologies, or upgrades explicitly marked unavailable, alongside the civilization’s signature units and unique technologies. Civilization: Japanese. Notable unavailable options recorded in the tree include Stable: Hussar, Stable: Paladin, Stable: Camel Rider, Stable: Battle Elephant, Stable: Steppe Lancer, Siege Workshop: Siege Ram, Siege Workshop: Siege Onager, Siege Workshop: Bombard Cannon, Castle: Sappers, Dock: Heavy Demolition Ship, Monastery: Heresy, Defensive structures: Bombard Tower, Blacksmith: Plate Barding Armor, University: Architecture, University: Bombard Tower, University: Heated Shot, University: Siphons, Mining Camp: Stone Shaft Mining. These gaps can influence which late-game units or upgrades are practical.

Also known as
Japanese (Age of Empires II)/Tree · Japanese/Tree
Focus
Technology tree · Building-by-building
Signature / category
Units and research explicitly unavailable
Release / context
The Age of Kings
Region
East Asia
Classification
Civilization tech trees
Ⅱ

ABOUT THIS FIELD GUIDE

Built for the next question.

A growing English-language encyclopedia for Age of Empires II. Browse civilizations, stories, armies, architecture, research, editions, and strategic systems.