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Hindustanis

CIVILIZATIONS · AGE OF EMPIRES II ONLY

CIVILIZATION · SOUTH ASIA

Hindustanis

Hindustanis are part of Age of Empires II, representing South Asia and emphasizing camels & gunpowder. Their signature roster includes the Ghulam. Villagers become cheaper as the game advances.

Hindustanis Age of Empires II civilization artwork
Hindustanis Age of Empires II civilization artwork

Overview

Hindustanis are part of Age of Empires II, representing South Asia and emphasizing camels & gunpowder. Their signature roster includes the Ghulam. Villagers become cheaper as the game advances.

Civilization identity

Hindustanis is classified as South Asia and is centered on camels & gunpowder. Its defining roster entrys are Ghulam, Imperial Camel Rider. This focus is a starting point for reading the technology tree, not a requirement to use only one unit line: the bonuses and matchup determine which parts of the roster are worth investing in. In team games, camel and light cavalry deal more damage to standard buildings; account for this while choosing allies and deciding which role the civilization should cover.

Civilization bonuses and their value

Each bonus applies to a specific part of the economy, army, or map plan. Read the effect together with its target: a discount matters when it changes a build or upgrade timing, while a combat bonus matters only when the affected unit or structure is actually fielded.

  • Villagers become cheaper as the game advances This changes the resource investment or timing needed to field the affected option.
  • Camel Riders attack faster This directly changes the named unit or structure in combat, so it is strongest when the affected line is part of the army or defense.
  • Gunpowder units gain armor This directly changes the named unit or structure in combat, so it is strongest when the affected line is part of the army or defense.
  • Caravanserais become available in the Imperial Age This changes access to a unit, building, or resource and can open a timing or map-control option earlier than usual.

Signature units and unique technologies

Ghulam: Hindustani infantry that resists arrows and thrusts through multiple enemies Imperial Camel Rider: A Hindustani cavalry upgrade specialized for confronting mounted armies These units define the civilization’s distinctive options. Its unique technologies add later-game choices; compare their effects with the cost and research timing before committing resources.

Civilization game plan

The guide below connects the civilization’s bonuses to an opening, a main army, a transition, and the principal risk to watch. Adapt the sequence after scouting rather than treating it as a fixed build order.

  • Opening: Use cheaper Villagers to keep Town Center production moving while preparing safe Feudal pressure.
  • Core army: Camel Riders and ranged or gunpowder support replace the conventional Knight-centered plan.
  • Transition: Carry the economic lead into Castle and Imperial Age, choosing camels, gunpowder, and siege to match the opponent.
  • Watch for: There is no Knight line; do not treat Camels as a direct substitute in every matchup.

Technology tree gaps

This civilization-specific tree marks the units, research, and upgrades that are unavailable. Check the named production building or research line before planning a transition; the gaps can rule out an otherwise familiar counter or upgrade.

Team-game role

The team bonus is Camel and light cavalry deal more damage to standard buildings. This can help define a complementary team role. Coordinate it with allied civilizations that can use the bonus or cover a weakness in the roster.

Strategic identity

Signature units: Ghulam; Imperial Camel Rider. Distinctive bonuses: Camel Riders attack faster. Gunpowder units gain armor. Caravanserais become available in the Imperial Age. In team games, its team bonus is Camel and light cavalry deal more damage to standard buildings. Its unique technologies are Grand Trunk Road (gold income is faster and trading fees are lower); Shatagni (hand Cannoneers gain range).

Unique units

Ghulam; Imperial Camel Rider

Team bonus

Camel and light cavalry deal more damage to standard buildings.

Civilization bonuses

Unique technologies

Focus
Camels & gunpowder
Signature / category
Ghulam
Release / context
Dynasties of India
Region
South Asia
Classification
South Asian
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