Game systems

Lakota technology tree

The Lakota technology tree index links recorded Age of Empires III units, buildings and research to their individual reference pages. It emphasizes entries whose game data directly identifies this faction and is not a complete reconstruction of every shared option in the in-game tree; check unit and technology pages for additional civilization access.

APPLIES TO Age of Empires III — see linked entries for version-specific availability
Lakota technology tree in Age of Empires III
Lakota technology tree
ROSTER INDEX

Linked game entries

Unit pages
26
Building pages
17
Technology pages
47

Civilization roster and research

The lists are grouped into units, buildings and technologies, then organized by the Age recorded in the game data. Shared options can appear in more than one civilization index; inclusion does not mean an item is unique. Follow an entry to check its cost, production or research site, prerequisites, counters and version band. A Home City Card, map alliance or scenario rule may change access, so this list is not a fixed build order.

Scope and availability

Scope: Age of Empires III civilization content. This index reflects matching entries in the saved game-fact records; each linked page gives its own version, Age and access conditions.

How to read the tree

Use the tree when planning an Age-up, Home City deck or response to an opponent. Find the unit line or upgrade that answers the immediate matchup, then check its entry for exact values and access rules. Map, mode, shipments, patch and edition determine which recorded options are useful in a particular match.

Units by Age

Commerce Age: Axe Rider · Bow Rider · Canoe · Cetan Bowman · Club Warrior · Cowboy · Gunslinger · Healer · Owlhoot. Fortress Age: Rifle Rider · Wakina Rifle. Industrial Age: Tokala Soldier. Industrial Age*: Captured Mortar. Age not specified: Crazy Horse · Farm Travois · Lakota War Chief · Trading Post Travois; Tambo Travois · War Hut Travois. Exploration Age; Fortress Age (State Capitol): Estate Wagon. Exploration Age: Fishing Boat · Native Scout · Sheep · Villager · Warrior. Fortress Age*: Tashunke Prowler. Fortress Age (Native Americans) ; Revolution (Maya): War Canoe

Buildings by Age

Discovery Age: Fire Pit. Commerce Age: American Citadel · Corral. Fortress Age: Stronghold (Independence). Exploration Age: Command Center · Community Plaza · Dock · Farm · Fish Trap · Native Embassy · Teepee · Town Center · Tribal Marketplace · War Hut. Fortress Age; Exploration Age (with the "Advanced Estate" card): Estate. Exploration Age; Industrial Age (Lakota): Gate · Wall

Technologies by Age

Commerce Age: Battle Anger · Bonepipe Armor · Cavalry Cuirass · Counter Infantry Rifling · Flaming Arrows · Forest People Ceremony · Gun Running · Harvest Ceremony · Infantry Breastplate · Lakota Tokala Soldiers · Long Lines · Pillage · Ranged Cavalry Caracole · War Drums. Fortress Age: Earth Gift Ceremony · Forest Spirit Ceremony · Green Corn Ceremony · Improved Cordage · River Raids. Industrial Age: Cannery · Mass Production · Revetment · Star Fort · Steam Power · Water Power. Imperial Age: Blockade · Deforestation · Excessive Tribute · Large Scale Gathering · Legendary Native Warriors; Exalted Natives · Legendary War Boats · Spies. Fortress Age*; Industrial Age (Lakota): Bastion. Exploration Age: Cooperation · Fur Dressing · Gill Nets · Gun Trade · Horsemanship · Hunting Dogs · Lakota Lands · Lumber Ceremony · New Year Festival · Selective Breeding · Spirit Medicine. Commerce Age*: Earth Ceremony. Exploration Age*: Great Feast. Fortress Age*; Revolution (Mexico): Wild West

Check the entry for version and prerequisites

An index can include options recorded across multiple Age of Empires III releases. Older faction names, card unlocks, research prerequisites and campaign-only rules can change availability. Check the linked page’s version band and conditions before applying an option to a specific game.

Population and mobility change the expansion plan

The Lakota do not build conventional Houses for population capacity, which frees some early resources and builder time for units and map control. Their mobile army can reach Treasures, neutral sites and exposed workers quickly, but speed is an advantage only when the force can choose a favorable fight and retreat from anti-cavalry defenses. The Warchief supports the force while exploring, and Teepees can support positions on the map. Check the linked building and hero pages for their exact current effects instead of treating every unit in the tree as an equally mobile raider.

Mix cavalry with the infantry needed to protect it

The age list emphasizes cavalry such as Axe Riders, Bow Riders, Rifle Riders and Tokala Soldiers, with Cetan Bowmen, Club Warriors and Wakina Rifles filling ranged or infantry roles. Cavalry gives the Lakota reach and lets the army change fronts quickly; infantry and support units matter when the opponent prepares anti-cavalry troops or holds a defensive line. Use Bow Riders or other ranged options to pressure a target from distance, and avoid sending heavy cavalry directly into a counter screen. The tree includes Estate Wagon and State Capitol access in later routes as well as special options, so check the individual entry’s access before assuming it is part of the standard Lakota production plan.